Mulligans
General Mulligans
You need to have Li'Na and Colifero in your hand ASAP or this doesn't work well. There are enough low budget cards in this deck that pretty much anything pulled other than these two will be helpful to hold the board.The object of this deck is to control the field and keep yourself healed until you pull Colifero. An ideal combo is on turn 7, play Li’Na and a 0 cost or 1 cost spell. It will fill the board. On turn 8, play Colifero. He will then fill the board with either Yoggs, Mountains, Factory assemblies, or Ragnoros. All of which have board control and face damage value. Alternatives if you can’t pull it off with a full board, you can at least still play Colifero on any turn as long as you have at least a couple of other minions on the board. Like playing Once Upon a Time then Colifero next turn. Another alternative if you simply have bad RNG and are not pulling Colifero, You could swap out a couple of the control spells for some buff spells
that can be used on like a turn 10 in conjunction with Li’Na to buff a board of 1 costs.
Things to consider.
1. If you have all your minion cards in hand, this is worthless. The purpose is to have at least one of the big guys in your deck when you play Colifero.
2. You can swap out with pretty much anything if you think the effect of their end of turn of sitting ability will play well.