Mulligans
General Mulligans
Crystology: We can accelerate the deck a lot, drawing Acolyte (more draw) and Tar Creeper (Defense)
Equality + Pyromancer: The earliest cleaning, against aggro decks will serve a lot
Call to Arms: Nerf? It's broken the same (A really lot of draw, resistance and clean [Doomsayer])
Hello everyone! Today I come to bring you a Combo Deck Paladin.
The idea is to play it in control and at the end of the game, have these cards:
1- Kangor's Endless Army + Equality
In this case, you would revive Mecha’Thun (Already dead previously) along with the Missile Launcher and, using Equality, we will have 3 minions with 1 health that, due to the end of turn effect of the Missile Launcher, will die, so the Deathrattle is going to activate
2- Mecha'thun (Prismatic Lens) + Wild Pyromancer + Equality
In this case we would need the Mecha’Thun with the reduced cost for the Prismatic Lens to 6 of mana or less (Only being able to be more than 6 when stealing also Kangor’s Endless Army, a Pyromancer and an Equality (Complicated since you are going to need them to clean table, besides that the Pyromancer can be summoned by Call to Arms)
Cleaning combos:
2-Wild Pyromancer + Shrink Ray
4-Missile Launcher + Shrink Ray
Any idea or recommendation, I would like you to write it in the comments!