Oldblindman’s Deathrattle/Control Pally

Class: Paladin - Format: kraken - Type: control - Season: season-31 - Style: ladder

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Deck Import

Mulligans

Really more interested in feedback on this one. I played it up to rank 14 last season. Though I think it could be taken further–particularly with a few substitutions.

The basic concept is a control deck that utilizes synergy between redemption, deathrattle minions, and the Sunwalker.

Control components I have in it:

-Three solid board clears via EqualityX2, Wild Pyromancer, Consecration, and Enter the Coliseum

– Heals via Holy Light and Ivory Knight

-Aldor Peacekeeper for anything threatening

-Taunts that work great with redemption (Infested Tauren/Sunwalker)

-Truesilver Champion: control or offense, and heals

-Sylvanas (pref with redemption)

Deck has good draws through Alcolyte of Pain and Blessing of Wisdom (which is great to throw on anything remotely threatening early game).

The ideal set up I mulligan for is Infested Tauren, redemption, and defender of Argus, which–depending if you have the coin–can set you up for quicker lead with surprise unexpected double 3/3 slime taunt combo on turn 4. Hopefully your opponents will have killed his minions on the Tauren too. Infested Tauren and just one of either of the two is more than ok, however, and it can be nice to save a defender/redemption for Sylvanas later on.

Redemption/Sunwalker is probably the most frusterating combo around: totaling at least 4 hits to death.

While these core combo minions aren’t super strong, if you utilize your control; you can keep them up, keep yourself protected, and put out more than whittling damage.

In addition, you’re likely to get either some strong minions or spells via Light in the Darkness and Ivory Knight. At the end of the day it’s RNG, but I find myself pulling Rag Lightlord, another Sylvanas, Lay on Hands, Avenging Wrath, and tons of great stuff  from those cards consistantly.

Murloc Knight is kind of a wild card. I think it’s great, especially if the board is swept clean and you want to get the jump on your opponent.

I put a Raid Leader in for a little more umph, if I ever hit a duldrum at the end of a endurance game and all I’ve got are recruits/weak minions.  IMO this one is probably the most replaceable card in the deck.

Although the set-ups in this deck are pretty simple and not too costly, all fighting minions are 3+ and I found that Thaurissan to always be handy in getting stuff out.  It’s also just a great all around card with an immediate and substantial benefit. It’s totally find to just throw him out to bait a spell, so long as you have cards in your hand.

Sword of Justice is in there. I would put it up next to the Raid Leader as replaceable. It does work really great with Redemption/Infested Tauren/Defender of Argus, but it makes and earlier game  set-up more than a little long and costly.

The big and obvious substitution I’d really like to make if I had the dust would be Tyrion Fordring to replace a Sunwalker.

Other than that I know there is stuff i’m not seeing that could be done to bump this to the next level. I would be pumped to hear some suggestions.

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