Mulligans
Much more board control oriented with the new DoD additions, the rush package is extremely strong. The sidequest is easy to complete with 13 rush triggers in the deck. This list is a still a bit experimental with Depth Charge, Blazing Battlemage and Primordial Explorer, but they perform so far. Southsea Deckhand and Fireybat could be good replacements.
Don’t hero power too much in the early game, I usually start hero powering turn 6+ and sometimes on turn 2. Of course you should hero power early game with Dwarven Sharpshooter out.
I realized the deck only has Candleshot and Argent Horserider for wild cards, but what to replace? with what?