Mulligans
General Mulligans
It's best to always just aim for solid early game control and board presence, with this deck
After reading through the collection of nerfs, including heavy nerfs to warlock control I knew what I had to do. Control, meme, shaman.
The shamans upgraded hero power can give you a near continuous spell damage +1 to boost up lots of control spells, and can serve to summon the totem you need for windshear stormcaller.
I also decided it would be smart to abuse shamans shudderwock and elemental synergies by throwing in some semi-useful battlefields and stone sentinel with a near guaranteed element!
Hope everyone enjoys, this is just post nerf theorycraft, so it might not actually work (And probably won’t 🙁 ) but it’s a fun idea, and I would love to see more post nerf meta ideas!