So is the idea to get a lot of one cost charge minions in the deck, Surrender to Madness a few times, and then draw the one costs through Bwondsamdi? That could be pretty cool, think of a turn with 24 burst damage from buffed Leeroy and Wolfriders out of hand. Could be a bit tricky to pull off and last that long but really cool idea.
So is the idea to get a lot of one cost charge minions in the deck, Surrender to Madness a few times, and then draw the one costs through Bwondsamdi? That could be pretty cool, think of a turn with 24 burst damage from buffed Leeroy and Wolfriders out of hand. Could be a bit tricky to pull off and last that long but really cool idea.
Thank you. I really appreciate it
why would you want a healing + hero power in an agro deck ? Just play an agro priest without this nonesense condition
It’s just a theorycraft, chill.
Nice