N’zoth (Deathrattle) Hunter – Kobolds and Catacombs ft. Kathrena

Class: Hunter - Format: mammoth - Season: season-45 - Style: ladder

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Deck Import

Mulligans

General Mulligans

Your basic low mana mulligans right here. Focus on curving out and having good tempo in general. Bearshark is good if you're feeling it and Barnes can be good if you're going second and want to coin him out on turn 3.

Aggro Mulligans

Alleycat is always a good start, otherwise Mistress of Mixtures will keep you alive a bit longer and control the board nicely. Acidic Swamp Ooze is good to keep vs. Pirate Warrior or Aggro rogue, and maybe keep a Houndmaster to get a taunt on board. Houndmaster isn't always the best option, though as sometimes it's better to just have good tempo to control the board with.

Midrange Mulligans

Your basic mulligans again, except this time you might want a kill command as they probably won't have anything too big early on, but maybe something you need to get rid of.

Combo Mulligans

Just try to curve out well really.

Control Mulligans

Your basic mulligans again, but maybe you want to keep a deadly shot in case they throw out any big boys early game.

Pretty similar to the N’zoth deathrattle hunter decks we saw in KFT, just added some big boys to go along with Kathrena.

Win Conditions – 

I like this deck because it has a lot of win conditions. Deathstalker Rexxar can be one on his own. A good early game can easily lead to a quick and easy win if you’re lucky enough. Kathrena hopefully will recruit some of the bigger cards (Charged Devilsaur will just be a 7/7 charge when recruited) like Charged Devilsaur and Violet Wurm, or even Corpse Widow or Infested Wolf would be fine. N’zoth is the main win condition, as a lot of times you’ll probably go later in the game with this deck.

Strategy – 

Play your cards as on curve as possible, try and go for tempo early game and value late game. Corpse Widow is good for comboing low cost deathrattle cards. Also be aware of curving a Corpse Widow (turn 5) into a Karthrena or Violet Wurm (turn 6) as that will almost always give you a huge advantage. Oh, and use Deadly Shot and Kill Command wisely as they are pretty much your only removal.

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  1. Williamebf
    December 8, 2017 at 3:16 AM

    How well is the deck going for you?