My favorite types of decks are ones that allow you to switch to alternative strategies based on the ebb and flow of a match. After playing Gang Up Patches on wild for a little while, I wanted to see how Finja would perform as a late-game combo.
So far I’ve found that the Pirate package can provide an incredibly powerful aggro start with a Patches combo finish, or be used strictly as a form of board control – all the while transitioning into the Murloc combo for a much more powerful burst towards the end of the match.
I’m still testing this particular list, but will try fitting a Ship’s Cannon somewhere. Shadow Sensei has surprisingly been the unsung hero by buffing smaller minions after they’re concealed, and more importantly giving Finja the just enough stats to safely trade into larger minions to ensure its effect will proc (Cold Blood helps too). Shaku was a natural addition incase I’m able to play him and Shadow Sensei on curve.