I like this deck, but man it is insanely hard to pilot. You have to hold back and drop pyromancer + either cleric or acolyte at just the right time–too soon and you don’t draw enough cards, too late and you’re probably dead on board way before you get to Nomi.
So the point of this deck is to draw all 30 cards every game and play Nomi? This sounds more painful than control warrior. Hearthstone really needs to make some sets that encourage ew strategy, but most decks rely on a single combo you have to draw or lose
1. Yes, that’s the point of this deck. It is built to draw cards incredibly quickly with Pyro + Cleric combos (or later with Auctioneer). You usually go through your entire deck before T10, so the games don’t last nearly as long as you might think. Sometimes you can even drop Nomi on curve.
2. It has 3x Nomi, to be precise. You play Nomi + Seance and have another one in your hand. The point is that most of the decks can’t deal with 3x Nomi one after the other.
3. It’s not a “combo you have to draw or lose” – there’s really no RNG, you get to this combo every game by simply drawing cards, you need to go through your entire deck to activate it anyway. The only RNG is deck order – if all of your card draw is at the bottom then you won’t be able to cycle and you’ll get stuck with useless 0 mana spells. But it’s rarely the case – this deck goes to fatigue incredibly consistently, because it’s built to do exactly that.
4. It also runs 2x Grave Horror if you need some big threat / Taunt earlier. You can often drop Grave Horrors as soon as T5-T6.
5. I don’t really understand what’s wrong with this deck in your opinion.
I like the Highlander Hunter deck, lots of win conditions and ways to play it. But too many decks now that have a strategy of draw your whole deck, then play a few cards the deck relies on or lose. And to rely on drawing your whole deck every match when you’re trying to climb is a pain in the ass. Like Holy Wrath Paladin, Magylos Druid, most priest decks, and control warrior, thank Satan that deck has died. This is a criticism of Hearthstone in general
I like this deck, but man it is insanely hard to pilot. You have to hold back and drop pyromancer + either cleric or acolyte at just the right time–too soon and you don’t draw enough cards, too late and you’re probably dead on board way before you get to Nomi.
So the point of this deck is to draw all 30 cards every game and play Nomi? This sounds more painful than control warrior. Hearthstone really needs to make some sets that encourage ew strategy, but most decks rely on a single combo you have to draw or lose
Spoiler alert: (Nomi) in the title most likely means that will be the point of the deck.
1. Yes, that’s the point of this deck. It is built to draw cards incredibly quickly with Pyro + Cleric combos (or later with Auctioneer). You usually go through your entire deck before T10, so the games don’t last nearly as long as you might think. Sometimes you can even drop Nomi on curve.
2. It has 3x Nomi, to be precise. You play Nomi + Seance and have another one in your hand. The point is that most of the decks can’t deal with 3x Nomi one after the other.
3. It’s not a “combo you have to draw or lose” – there’s really no RNG, you get to this combo every game by simply drawing cards, you need to go through your entire deck to activate it anyway. The only RNG is deck order – if all of your card draw is at the bottom then you won’t be able to cycle and you’ll get stuck with useless 0 mana spells. But it’s rarely the case – this deck goes to fatigue incredibly consistently, because it’s built to do exactly that.
4. It also runs 2x Grave Horror if you need some big threat / Taunt earlier. You can often drop Grave Horrors as soon as T5-T6.
5. I don’t really understand what’s wrong with this deck in your opinion.
I like this deck very much but I have to say that it fizzles hard and often – if you’re not finding Cleric or Pyro. Idk, maybe I’m just unlucky.
But if it works, it is fun to play (not for the opponent, mind you).
Ok perhaps I phrased it wrong,
I like the Highlander Hunter deck, lots of win conditions and ways to play it. But too many decks now that have a strategy of draw your whole deck, then play a few cards the deck relies on or lose. And to rely on drawing your whole deck every match when you’re trying to climb is a pain in the ass. Like Holy Wrath Paladin, Magylos Druid, most priest decks, and control warrior, thank Satan that deck has died. This is a criticism of Hearthstone in general