Mill Rogue/Kingsbane
- 0Backstab2
- 0Preparation2
- 0Shadowstep2
- 1Kingsbane1
- 2Cheat Death2
- 2Evasion1
- 2Eviscerate2
- 2Sap2
- 3Shadowblade1
- 4Elven Minstrel2
- 4Fal’dorei Strider1
- 5Vilespine Slayer2
- 6Vanish2
- 9Valeera the Hollow1
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I am just testing mill rogue with arcane giants. It owrks pretty good but i cant decide what cards should i cut for them…
this is actually not a good deck if played in standard ranked.
This deck is good – I swapped out 2 x evasion and the darkness for 1x lifesteal and 2 x +2 attack weapon buffs. If you manage enemy minions via vanish and evis it gives you much more survivability. Just hit their face and heal up.
Don’t you feel like it’s better to change the cheat death instead of evasion?
Just tried the deck, without Kingsbane (which I don’t have). That’s because with the weapon you can’t fatigue yourself.
It seems great, however the objective of mill rogue is to mill your opponent. That is the plan. We don t want to give them more cards, even if they benefit us we are better off milling to fatigue.
The deck is excellent but why would you play Kingsbane ? I don’t get it
It’s exactly what i was wondering! Kingsbane won’t allow you to avoid fatigue…
with valera you can play infinite kingsbanes
Would be way better in a Tempo rogue playing at least one or two buffs on my opinion but why not, maybe it’s already good to get a small weapon which comes back we’ll see haha