Matff’s #9 Legend Witchwood Miracle Rogue ft. Hench-Clan Thug
- 0Backstab2
- 0Preparation2
- 0Shadowstep1
- 1Cold Blood2
- 2Eviscerate2
- 2Fan of Knives2
- 2Sap2
- 2Shiv2
- 3Edwin VanCleef1
- 3SI:7 Agent2
- 4Elven Minstrel2
- 4Fal’dorei Strider2
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Is there a way to swap edvin?
Got to legend a few days ago with +1 adventurer and – 1ministrel
No Edwin, seems bad
Oops, my bad
Definitely not an easy deck to pilot. Leeroy is a must, tried playing without him and it’s doable
But he really makes some things easier.
I’m currently at rank 2 with this but I’m not running Shiv or Adventurer. I’m running 2x Vilespine and 1 more shadowstep to get extra battle cries. Also If you have more meta of
Aggro you can always go Tar Creeper over Thug, buys you some more time.
As I don’t have Leeroy Jenkins can I use second shadow step instead? Or is there a better replacement?
Reckless rocketeer?
Leeroy Jnkins is your main win condition. He ends your game in right time and Shadowstep is most commonly used to replay Leeroy, unless you don’t need help early game to recast Agent or Strider. I think you don’t need 2nd Shadowstep if you don’t play Jenkins. But don’t craft him. Try to use Southsea Deckhand or Wolfrider. If you just start with Miracle Rogue, go with Wolfrider, but don’t waste him just to hit face early game. He has 3 attack lower than Leeroy, but also costs 2 mana less, it’s an okey deal.
I don’t recommend Reckless Rocketeer. Argent Commander is a much better card. 1 less attack, but he helps against aggro.
Keep in mind that Miracle Rogue is one of the hardest deck in game and you will need a lot of practice. Sometimes one bad decision or you just face a specific deck and you just can’t win. Probably you will stop playing with the deck after meeting some braindead, very powerful and popular meta decks, because you will notice how hopeless and frustrating some moments are. Game and card desing just won’t let you do much.
If you are new to this deck, first thing you should learn is when to trade and when to go face, because deck has limited damage pool. Against aggro you can’t win just defend yourself, learn when to start push face damage and win race with your opponent. Against control – making value trades all the time is not also a good idea, because if you don’t close the game soon enough, sooner or later your deck will run out of damage and you will get dominated.
Good luck 🙂
Well written!
Southsea Deckhand is good for replacement, flexible for combo and aggro decks but less damage output.