Mulligans
General Mulligans
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Cards Required for combo
2xInner Rage, 1xRampage 1xBloodsworn Mercenary, 1xLeeroy Jenkins, and the Arcanite Reaper set up beforehand.
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Aggro Mulligans
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Vs. Aggro, Your main concerns are Armor Gain and Board Control.
Use early drops like Eternium Rover, Town Crier, and Frightened Flunky to make a 2 or 3 minion board, then use Armorsmith + Whirlwind or Warpath to gain massive amounts of armor.
especially against face hunter, a turn 1 Eternium Rover can be devastating.
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Control Mulligans
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Vs. Control you should be looking to OTK your opponent (especially vs priest & shaman).
To draw towards your combo, Battle Rage + Whirlwind or Warpath is your main draw engine. However, you have enough control tools to survive and draw the combo naturally.
When you're not against a priest, it's important to get chip damage in whenever you can to avoid opponents exiting combo range (32+ health) or so you can combo them without all the pieces (missing an Inner Rage or the Arcanite Reaper)
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Warrior
Warrior
oTK SETUP
- Set up Arcanite Reaper.
- Clear all enemy taunts the turn before.
COMBO
- Leeroy Jenkins, Inner Rage once, Rampage, Inner Rage again; 6 (leeroy) + 4 (2x inner rage) + 3 (rampage) is a 13 damage Leeroy.
- Summon a copy of your 13/3 Leeroy Jenkins with Bloodsworn Mercenary — that’s 26 charging damage.
- Use the Arcanite Reaper you set up on a previous turn to finish them off (26 Leeroys + 5 Arcanite = 31 damage.)
- Finally have a way to beat priest!
Looks Fun! Will Be Trying This Sometime!