It’s for a final burst, once you pull the combo off with Hadronox, you can summon all the taunt back and quickly swap the hp.
In MY version of the deck, I use Naturalize. (i don’t have Oakmaster and I find the DK druid dumb in a baku deck) 3 attack or 3 armor vs 2 attack AND 2 armor?!? Obviously i’m picking 2 and 2. Basically you can use Naturalize on turn 10 with hadronox to instantly get all your taunts back, then swap health next turn for otk. Naturalize also helps counter Cubelock, as their hand gets very very full very quickly. And against Hand druid too. 99% of the time they’ll overdraw 2-3 cards. I’m also considering adding 1 or 2 cube into the deck for a greedy hadronox combo.
Is there a specific reason why Void Ripper is in here or is it just because of the random damage of reversing a Stonehill or Tar Creeper?
and grizzly maybe?
Its because all of your minions get a decent buff from the health/damage swap.
It’s for a final burst, once you pull the combo off with Hadronox, you can summon all the taunt back and quickly swap the hp.
In MY version of the deck, I use Naturalize. (i don’t have Oakmaster and I find the DK druid dumb in a baku deck) 3 attack or 3 armor vs 2 attack AND 2 armor?!? Obviously i’m picking 2 and 2. Basically you can use Naturalize on turn 10 with hadronox to instantly get all your taunts back, then swap health next turn for otk. Naturalize also helps counter Cubelock, as their hand gets very very full very quickly. And against Hand druid too. 99% of the time they’ll overdraw 2-3 cards. I’m also considering adding 1 or 2 cube into the deck for a greedy hadronox combo.