Experimental: The deck should be considered a work in progress.
Jambre’s Legend Big Even Recruit Warrior (May 2018)
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You could remove either some stuff and put Mountain Giants in it cuz most of the time you will have your hand big.
Hello,
whats win condition of this deck ? I can imagine that Yip will last on board for max 1-2 turns, then get removed or silenced.
Its interesting, but i would love to see how to win with this deck, or how to pilot it.
Thanks
Big decks try to do one thing – deal damage. And that’s your win condition. Woecleaver can help you Recruit powerful minions, and Charged Devilsaur will have Charge because its Battlecry won’t get activated. Between Grommash (enraged) and Charged Devilsaur, that’s 17 damage. I think you get the idea.
Just one small tip: don’t overcommit your board, if you have possibilities to refill after a potential board clear. Minions are rare in this deck, as it should be, so you won’t get a second chance. Twisting Nethers are our banes.
I always think Rotface is a logical inclusion in any Big Recruit Warrior deck. Maybe replace the second Bring It On for it?
If you want to use Rotface (it can work in this deck), you can drop another minion like Gem Golem or Primordial Drake.
I’d still be more willing to drop Bring it On!, as there’s a lot of armor gain already. Point of the deck is to Recruit the costly minion, and with your Hero Power only costing 1 mana, you can gain enough armor.