Hands down thee worst deck I’ve ever had, thank God it didn’t cost me any dust. All the stars have to align for you to have the cards to make it work, by the time you’re waiting for them your opponent’s board is full of minions so you have to concede or you’re dead by then anyway. Managed to get framebot to 28/28, my opponent had 29 health, I hit him, he then puts taunts on the board and I have no way to get past them. for the love of God stay away from this deck, I think I am 1-9 with it so far.
Just took this deck from 16 to 9 with about a 75% win rate, it has a unique play style where the goal is to DRAW as much as you possibly can as early as you possibly can. I found that you want to keep the acolyte of pain in most match ups, with the draw locked up the combo pieces come naturally.
You buff up health of one of your minions (it needs to have possibility of going in enemy’s face) to ridiculous amount (over 30) which is easily achievable with radiant elemental, then you either topsy turvy it or inner fire and one-hit-face-kill enemy. If this minion isn’t full health you have circle of healing, the rest of the deck is basically just to control the board/draw cards.
By looking at the list, I’d say put the Upgradeable Framebot on board, buff its HP with Power Word : Shield and Divine Spirit (original cards, or copies from Shadow Visions) and then either Inner Fire or Topsy Turvy on it and smack the face. The dragon + Twilight Acolyte package is for surviving early/mid game pressure.
Hands down thee worst deck I’ve ever had, thank God it didn’t cost me any dust. All the stars have to align for you to have the cards to make it work, by the time you’re waiting for them your opponent’s board is full of minions so you have to concede or you’re dead by then anyway. Managed to get framebot to 28/28, my opponent had 29 health, I hit him, he then puts taunts on the board and I have no way to get past them. for the love of God stay away from this deck, I think I am 1-9 with it so far.
I like the deck, but does it seem inconsistent to anyone else as well?
Just took this deck from 16 to 9 with about a 75% win rate, it has a unique play style where the goal is to DRAW as much as you possibly can as early as you possibly can. I found that you want to keep the acolyte of pain in most match ups, with the draw locked up the combo pieces come naturally.
i dont understand how this deck works
You buff up health of one of your minions (it needs to have possibility of going in enemy’s face) to ridiculous amount (over 30) which is easily achievable with radiant elemental, then you either topsy turvy it or inner fire and one-hit-face-kill enemy. If this minion isn’t full health you have circle of healing, the rest of the deck is basically just to control the board/draw cards.
Can anybody explain the combo?
By looking at the list, I’d say put the Upgradeable Framebot on board, buff its HP with Power Word : Shield and Divine Spirit (original cards, or copies from Shadow Visions) and then either Inner Fire or Topsy Turvy on it and smack the face. The dragon + Twilight Acolyte package is for surviving early/mid game pressure.