Mulligans
It’s a Highlander Paladin featuring the Mech package and Shirvallah.
What I’m interested in testing:
1) How many mechs are too many mechs? And if I’ve got more than I need, what goes?
2) How good is Finley?
3) High Priest Thekal makes it possible for us to over-heal, but is that really necessary?
4) Is there too much on the top end? If not, is it pulling its weight? Should there be something more akin to King Phaoris to leverage our big spells as well?
Most likely cuts: Weaponized Pinata, Mechano-Egg, Pharaoh’s Blessing, Lay on Hands, High Priest Thekal
Most likely adds: Lightforged Blessing, Crystalsmith Kangor, Tirion Fordring, A New Challenger…, Nightmare Amalgam, Mind Control Tech, Brightwing, Replicating Menace, Big Game Hunter, Acidic Swamp Ooze, Harrison Jones, Sunreaver Warmage, Unseen Saboteur, Khartut Defender, Rabble Bouncer, Giggling Inventor, Azalina Soulthief, Batterhead, King Phaoris