Highlander Hunter – Legend Climb (NickChipper) – Uldum Doom
- 1Flare1
- 1Shimmerfly1
- 1Springpaw1
- 1Tracking1
- 2Headhunter’s Hatchet1
- 2Venomizer1
- 3Animal Companion1
- 3Deadly Shot1
- 3Desert Spear1
- 3Kill Command1
- 3Spider Bomb1
- 3Ursatron1
- 4Houndmaster1
- 4Houndmaster Shaw1
- 4Marked Shot1
- 4Wing Blast1
- 5Baited Arrow1
- 6Savannah Highmane1
- 7Dinotamer Brann1
- 8Call of the Wild1
- 10Zul’jin1
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Great deck. Went from Rank 10 to Rank 3 in a matter of 2 days. I use Leroy Jenkins in place of Houndmaster Shaw as that is the only card I’m missing from this set. Zul’Jin also isn’t a must-have for this deck as I only have the chance to use that card every few games. Zul’Jin appears to be more important for Highland Hunter decks with more spells and secrets than this variety. It’s still helpful to have, but if you are crafting, I would target getting all other legendaries first before moving on to the two I mentioned here. If you encounter this pesky Shamen quest decks… I’ve found better success with only going for board control until turn 5 or 6. After that I aim for as much hero damage as possible with large card drops. I’ve had the best luck with that strategy rather than trying to pick off all their low cost cards.