Since its release, Rise of Shadows, Darkest Hour always seemed to me a cool card with some potential, altought it hasn’t seen any play in the meta game outside a few decks with a winrate lower than fitfy per cent. To make the most use of this card (if you’re lucky), we can toss it in a zoo archetype list with only one copy of it, building the deck in a Highlander fashion. The idea is to divide half the deck with medium-high cost minions that synergizes with lower cost cards that constitute the other half of the deck. Even though it is not a pure zoo warlock, you can pressure the opponent real nice, dish out some shenaningans and play out unexpected cards that will do the trick.