The idea for Lady Naz’jar is to flood the board with minions and limit her ability to get too far ahead. This deck uses cards that have immediate impact because you won’t get to use them a second time. Taunts should protect you, charge minions will trade or do damage, and you get good value out of minions who spawn other minions. Volcanic Drake is great for this because of the amount of minion combat. You should get it on the board for free, and this allows you to get a new 6-drop minion every turn. Sea Giant is another card that will get on the board for minimal cost. It does seem, however, that Sea Giant is bugged. Every time Lady Naz’jar would use her Hero Power, it did not swap Sea Giant to one of the other 10 drop minions (and left it at its previous health total). You should eventually get to a point where your board is big enough and you can unleash an epic Bloodlust to finish the job!
Always clear her board and wait for a big bloodlust turn. Worked well for me
0/8 on normal, not even heroic. This deck doesn’t work.
Ok. Here’s the deal. You need like 3 x 1 mana minions in opening hand, and hope she doesn’t play a minion first turn. That’s how I finally won.
Nice deck, got her second try with two bloodlusts back to back. Thanks!
Nice deck. I beat heroic Naz’jar with a standard midrange pally.
Amazing deck! I beat her in the first try and it was rather an uncontested victory. The early flood of minions helps way to much with controlling her board. Also the fact she Overloads herself helps you get back in the game if you lose board control. A small suggestions that I might give you is to never use your hero power.