Mulligans
Mage
Looking at the newest set of cards, I felt like Mage seems to have quite a few new additions which could, IN THEORY, make Hand Mage/Draw Mage at least somewhat viable.
Things I’m not too sure about:
- Luna's Pocket Galaxy ;
While it might work, I feel it might actually be better in some sort of big-minion mage deck. - Archmage Arugal ;
It slightly worries me, seeing as how much overdraw it could cause. - Meteorologist;
Even in the best case scenario, (Stargazer Luna on board when playing Meteorologist, triggering Luna), it’s only as good as casting Cinderstorm twice, for the same mana. While this may be more of a Tempo play, I’m not sure as to whether or not it’s good enough. - Other things I’ve most likely missed.
Feedback would be amazing, as this is the first deck I’ve tried building without using some sort of cookie-cutter I found previously.
Also, if anyone feels like it, some stats would be great, as I don’t have the dust/money available to actually build & test this deck for myself (hence the Theorycraft deck style).