This is an early version of Aggro Druid that I’m working on refining. Let me know what you think could be changed!
The Great Summoner Competition – Standard – Aggro Druid
- 0Innervate2
- 1Enchanted Raven2
- 1Jade Idol2
- 1Mark of the Lotus2
- 2Mark of Y’Shaarj2
- 2Mark of the Wild2
- 2Power of the Wild2
- 2Wild Growth2
- 2Wrath2
- 3Evolving Spores2
- 3Jade Blossom2
- 3Pilfered Power1
- 3Savage Roar2
- 3Soul of the Forest2
- 3Swipe2
- 5Nourish1
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So what do you do about having only 6 cards total that generate a minion? 2 ravens, 2 jade idols, and 2 power of the wild do not seem like nearly enough board presence. So unless you hold all minions (and then having to hold all buff cards) for said minions, soul of the forest (and actually the plethora of buff spells) becomes a lot less useful.
Thanks π
swapped enchanced raven with ultimate infestation
Thanks! I’ll give it a try