Fr0zen built this deck with Fibonacci and made it to #9 Legend. He posted stats on Twitter.
Fr0zen’s #9 Legend Control Warrior (December 2017)
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Fr0zen built this deck with Fibonacci and made it to #9 Legend. He posted stats on Twitter.
You must be logged in to post a comment.
I know that the sub for king mosh is another brawl, but in reality how much better or worse is brawl than mosh for this deck? Will you see a really big win rate drop or just a small one?
Fr0zen says king mosh is mvp vs cubelock, so this would suggest the most useful situation it works in is when bloodreaver resummons all his demons, which tend to mostly be the 1/3 void demons, with the odd voidlord or doomguard thrown into the mix. I’m guessing the effectiveness of a brawl here depends on whether the surviving minion is one of these more powerful demons or not.
Hope this helps 🙂
Is there a VOD of him playing the deck? I can only see his RatRace videos
I went against an aggro druid and he never got past my 28 hp
Any viable subs for King Mosh? I was wondering about Leeroy – would give a late game burst, plus the whelps would synergise with Drywhisker Armorer.
Any thoughts?
For king mosh Fr0zen said brawl on his stream since what u want mosh for is killing minions
Thanks for the reply – will give it a go 🙂
Can I use geos yip instead of mosh ?
replacement for scourgelord?
Nope. Scourgelord is a safe craft if you are gonna play control warrior till May 2019 cuz he will be in pretty much every control warrior deck. He is probably the one of the best death knights because he pretty much DEFINES the next generation control warrior decks. IMHO he has the best control weapon in the game and his passive is the perfect hero power for card draws, executes, and clearing 5 health minions with his hero power which are on the rise lately. And he is the only card that makes rotface semi viable.
You can try late game threats such as yip (but scourgelord’s +5 armor helps this card out), elise, or even another dead man’s hand, but your winrate would most likely suffer.
If you aren’t encountering Jade you can add geosculptor for skulking. I also run Harrison instead of battle rage, helps against warlock, tempo mage, as well as normal weapons
How does one win with thid deck? What is the win condtion? Is this deck’s strategy to purely survive aggro but has no initiative of its own?
Looks like the strategy is run aggro out of threats, armor up out of burn rage against combos like Doomguard-Cube or Raza-DK, and win in fatigue against Jades (due to Geist). It’s a straight-up defensive deck, doesn’t have a late-game bomb to flip the board.