Filthy Wild Legend Machine

Class: Mage - Format: wild - Type: tempo - Season: season-76 - Style: ladder

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Deck Import

Mulligans

General Mulligans

ALWAYS keep these two. If we draw a relevant secret for the matchup that we predict, then keep KTM as well. Keep Aluneth if it shows up as well.

1, I call this deck “STOOPID” but believe it or not, it actually has some important decision-making and requires planning ahead and effective mulligan to win consistently. For example, in matchups with cube warlock, almost NEVER play explosive rune and just go for the counterspells.

2, I almost always keep Aluneth in my hand because the card draw is just too good. It usually wins games on its own, unless it gets oozed of course.

3, Luna has worked wonders for me when I don’t have aluneth and has the potential to draw through 4-5 cards over 2 turns. The key here is that she is NEVER meant to be played on curve as a 3 mana 2-4 would most likely get answered.

4, Flakmage combos are normally too expensive against aggro and requires setup with ancient mysteries or lackey. High skill-cap card imo.

5, Splitting image is an underrated secret that provides great TEMPO, however 1 copy would be enough since you almost never want to have a dead secret in hand.

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