Mulligans
Gameplay
- Early game play imps, try to keep a full hand, you may just win outright here
- Mid game is building up your fatigue and staying alive with the Felstring Harp, digging deep
- Late game combo:
- Ensure last shadow spell is Encroaching Insanity (can be previous turn)
- Play Void Virtuoso + Lady Darkvein + Defile for 26
- Remaining mana on Crescendo
That great balance of a strong aggro deck with an easy setup combo
Mulligan Guide
- Anything imp-y (Baritone Imp is great for a turn 1 coin)
- Felstring Harp
- Symphony of Sins
Tips
- Don’t waste your Void Virtuoso, Felstring Harp won’t fully save you. Early game, always go Felstring Harp over him
- Against control, don’t worry about losing any aggro, just stay alive and keep digging
- Use Crescendo wisely if it’s not for burst damage. Cause it goes face, having one after the combo helps finish off full health opponents.
- You can sometimes just win from Crescendo and Encroaching Insanity general damage after an aggro burst.
I’m currently 8-2 with this, and have only pulled off the combo twice, most times its general imps and burst damage Early patch meta days so will update later.