Evolve Deathseer

Class: Shaman - Format: mammoth - Type: aggro - Season: season-41

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  1. Thepaincave
    August 15, 2017 at 7:53 AM

    Love this deck but I don’t have Patches. Any ideas for a good replacement?

  2. Alpet
    August 13, 2017 at 9:27 PM

    What cards can i use instead of patches and bloodsail corsair?

  3. Scamazed
    August 12, 2017 at 8:29 AM

    Considering the Lich king, Earth ele, and white eyes discovers from stone hill, isn’t that just better than the chain gang? Idk what u would replace but stone hill seems pretty good

    • Matt
      August 12, 2017 at 7:51 PM

      Stonehill is good lategame gas but there is so much gas in the meta right now that that is not where you win with this deck. Chain gang evolve just gives you a 10/10 on turn 5 which still wins you mid game even when you don’t draw doppel.

  4. SkepparrN
    August 11, 2017 at 5:08 AM

    Could you by any chance explain some combos/tactics when playing this deck? I know it sounds wierd but I’m just not familiar with evo shaman. It looks strong and all, I just want other peoples opinions in case I forgot ab something.

    • Dalen
      August 11, 2017 at 6:33 PM

      Ya so it is important to have an early game with lots of minions which you can bloodlust. You should try to have a relatively large board before you evolve or play the DK. Having a dopplegangster or chain gang on board that you evolve is the dream but having a few smaller ones is still fine. This deck got me to rank 10 in just a day from 14. It’s really strong imo.

  5. Matt
    August 7, 2017 at 7:37 PM

    I’d sneak a sea giant in though with the new hero power and the 11 drop added.

    • BloodyHell
      August 12, 2017 at 1:41 AM

      Isn’t sea giant (and giants in general) unaffected by the evolve mechanic ?

      • SecretPally
        August 12, 2017 at 7:24 AM

        Sea Giant(10 mana) can evolve to Snowfurry Giant (11 mana) and then can evolve to Mountain Giant (12 mana) if im not mistaken . Basically revert them back to 8/8 if they taken damage or something that change their stats.

        • Matt
          August 12, 2017 at 7:59 PM

          Yep. Gives you the option of a priest heal 7 hero power.

      • Oliver
        August 12, 2017 at 7:25 AM

        I don’t think so, it may seem that way (and confusing sometimes) because of how the evolve mechanic works : when a minion is about to get evolved (or devolved for that matter) but their is NO existing minion with the new mana cost, then the evolve/devolve doesn’t have affect. So anything with 0 cost won’t be affected by devolve, and giants that usually cost 12 weren’t affected either. But now we have the new 11 cost giant so it should work now, evolving into a 12 drop. And 12 drop minions should devolve into the new shaman giant

  6. Matt
    August 7, 2017 at 7:32 PM

    Yep.