Even Reno Hunters

Class: Hunter - Format: wild - Type: midrange - Season: season-124 - Style: ladder

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Deck Import

Mulligans

General Mulligans

The 2 mana 2/3s are worth hard mulling for because each of them gives you a strong gameplay direction at the start of games and combinations of them are extremely powerful

Aggro Mulligans

Theldurin is our best card against aggro especially pirates. but all of these are good options for keeping us alive to stabilize. Compared to most reno decks this deck is pretty susceptible to being beat down if it can't get ahead of it

Midrange Mulligans

Midrange is mostly dead in wild but we're really well set up for the matchup. We can have basically any answer we need and we can get to our threats much faster

Combo Mulligans

It really depends on the combo, against warlock just rush them down, there's nothing else you can do. But against slower combo decks we have two extremely powerful and annoying tools, our suite of secrets(including the ability to grab other secrets) and T H E   M O N K E Y

Control Mulligans

our value engines can get online in the midgame but what you really want for these are the 2 drops hero power synergies to try and blitz them

Stoot em with the button and once that doesn’t work switch to outvaluing or bursting with your reno cards

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