Even Bomb-omb Hunter

Class: Hunter - Format: raven - Type: aggro - Season: season-53 - Style: ladder

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Deck Import

Mulligans

General Mulligans

Try to get 2 of these 2-drops to secure an early board and swarm your enemy for the win. Good luck!

I’ve piloted this deck from Rank 5 to 2, and I’m still trying to refine it. Would appreciate your input.

This token deck offers unique advantages because of an over-powered 1-mana hero power and an abundant amount of tokens that seize the board and punish your opponent for destroying them.

Let’s look at the different pools of cards in the deck:

Early Game Board Stick


  • Dire Wolf Alpha: Makes all of your tokens better, makes an existing board stickier.
  • Faerie Dragon: This card is crazy sticky at the beginning of the game because almost all decks in the meta deal with early aggro via hero power or spells. High performer.
  • Knife Juggler: Testing this card now, seems to be adding a lot of damage.
  • Spark Engine: I’ve teched this card in to combat early boards and protect our other tokens. It can be magnetized/buffed, and the rush token works wonders with Venomizer.
  • Upgradeable Framebot: Pure attempt to stick on the board early, and snowball via the buff/magnetize cards.
  • Sunfury Protector: Forces your opponent to attack the way you want them to, and at worst is a 2/3.
  • Venomizer: Only use it when there are no other ways to win back the board. It’s a strong card for value trades later in the game.
  • Whirliglider: Great token generator. Often, the enemy ignores the Goblin Bomb which allows for unexpected buffs and board control.

Token Creators


  • Explodinator: 4 mana fill the board with tokens your opponent doesn’t want to kill. Sign me up.
  • Replicating Menace: This bugger fills with board like no other, and it can activate Goblin Bombs. Solid board control.

Token Buffs

Removal/Tech

Missing Cards

This section is about cards that I considered for the deck but either cut or did not include.

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4 Comments

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  1. Earthrouge
    September 6, 2018 at 9:28 PM

    VERy interesting concept, i always thought how a odd or even bombhunter could work ( as both optimize the dmg output giving you more reach). Just spitballing here, but do you think sea giant might fit the deck? As you will always have quite a number of tokens on board.

  2. Gaveston
    September 6, 2018 at 9:05 AM

    It’s not a very effective deck to climb the ladder when you’re on the lower steps of the ladder. The win rate was a mere 30% for me.

  3. HtdWalt
    September 5, 2018 at 6:22 AM

    I played this for a few matches before the servers went down for maintenance; I ended up winning all the matches, but there was a close call with an aggro mage where I was low on health and didn’t draw Rexxar yet. Bomb toss as removal worked well and the mech synergies really help with swings.

    One potential downside I could see is having nothing to play because many of the cards are 2 or 4 mana. Having Rexxar would make a huge difference since you can just construct a card, but that in-between time (empty hand, no Rexxar yet) could be tough to push through.

    I’m going to keep piloting it to see how it works out over a larger game sample. Great work!