Even Bomb Hunter v2.0.

Class: Hunter - Format: raven - Type: tempo - Season: season-54 - Style: ladder

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Deck Import

Mulligans

So, I decided to go back to Hunter, so I could try and Remaster what I could learn from Even Hunter, Especially since the Deck is all about Buffing your Bombs and making Value with Cybertech Chip. I’ve learned that there are more Sub-Types of this Deck, One of which that I’ll be show you tomorrow is a Beast Version of this Deck, were you pretty much can give your Beasts some Steroid Buffs, Since Hunter Synergies Well with beasts a lot of the Time.

Strength:

The Idea of this Deck is that you can do A LOT of work into Smorcing to Victory, thanks to you Improved Hero Power, the Help of the Goblin Bombs, as well as being able to fill your board with Minions, to engage Cybertech Chip, and having some Buff Cards for more or less likely your bombs, to help the threaten against your opponent. Taking 2 Damage to the face for free may be whatever to a lot of players, but when it adds up all together, It’s actually secretly hurting your opponent’s intimidation to do  anything, even Spells, sometimes.

Your Core Card is Sneaky Devil. He is going to massively assit you as long as you’ve got some minions or bombs on the board. Especially if you’ve got Hunting Mastiff afterwards, since you can deal up to 15 damage to enemy minions.

Weakness:

The only Weaknesses this Deck has is if you get Punished with Druid’s Spreading Pleague, or deading with Warrior’s Masses amount of AoE Removal. Oh, and if you see Frost Lich Jaina, it can become a Potential insta-Concede. 

Honorable Mention Cards:

  • Deathstalker Rexxar: This is the Closest Card you could use to remove your Cybertech Chips for, if you have the Dust for it. The Reason why I would say that you shouldn’t get Deathstalker is purely since he’s only going to be around the next few months left, and players only really liked Rexxar for his 2 Mana Make a Zombeast, compared to Chip, were yes, those Mechs can range from Mediocre to Solid, it  it’s easy to fill your board with Minions with Hunting Mastiff, Explodinator or Replicating Menace being the Big Daddies of using Cybertech Chip.
  • Spiritsinger Umbra: this card is just too slow to actually help you out, and it’s not worth putting since you just don’t have any actual Deathrattles aside from making using this at Turn 10 with Savannash Highmane, which is still really slow. Your Goblin Bombs just want to get buffed up, and not re-trigger to what it’s goal is already doing.
  • Goblin Prank: Overall, I don’t really like this card that much, since it’s idea used as a Finisher, in which the Bombs are doing the work for you, or if you want to remove a Big Minion, but that’s kinda were Hunting Mastiff comes into play, expect it’s cheaper and more flexible.
  • Primordial Drake: While have this card is used to protect yourself, or thinking of it as a finisher, I would Prefer if you had Mossy Horror instead, since It’s going to to do a Simillar Removal of getting rid of the small Minions, yes you can say that it’s going to hurt you just as much, but since you’ve gotten enough cards that can Buff themselves to cancel out being destoryed, such as having a Sneaky Devil and a Defender of Argus, it’s actually going to benefit you more because of this. The reason why not even Mossy Horror is here, is because of the Combo that Sneaky Devil can do with the help of Hunting Mastiff as well as the swarm that this deck can do. the +1 attack may not look like much, but even getting romotely lucky, and getting a 2 Wolfrider for Enemy Minions, is amazing value. Also, a lot of Players only play cards like Spellbinder and Mossy Horror once. 

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