This is a comprehensive guide on ETC control warrior and will include Matchup Mulligans, General Strategies and Card Substitutions based on rank. Also excuse the font errors, this is my first guide on here and the settings were being an absolute pain.
Intro To ETC Control
Warrior has been based around control for most of its history, this archetype has rarely been terrible and sometimes pretty busted, see pre-nerf Dr Boom Mad Genius. However with the introduction of E.T.C., God Of Metal the archetype has gained a very strong and flexibile win condition. Something the Archetype has lacked since its last hero card rotated out of standard with the release of ashes of outland.
The deck revolves around 3 main win conditions. Armor Smithmith, Rattlegore and the aforementioned E.T.C., God of Metal. Armor smith is your best friend when it comes to fighting off those pesky demon hunters, in combination with Risky Skipper, Bloodsworn Mercenary and any random third minion (usually a lackey) you can gain 20+ armor in one turn and deal 3 damage to all your opponents minions which can often secure the game against aggro. Rattlegore is an excellent secondary win condition against control matchups due to how unbelieveably sticky he is and getting a second or even a third from Bloodsworn Mercenary doesn’t hurt. The final win condition is from E.T.C., God of Metal where in combination with Pen Flinger , double Bloodsworn Mercenary and finally Animated Broomstick you can kill almost any opponent with the 36-42 damage from this combo.
ETC Control Warrior Mulligan Guide
VS Demon Hunter/Hunter
- Risky Skipper is excellent against DH early in combination with cards like Armorsmith and Battle Rage to help you remove their board, gain armor and draw cards.
- Minefield is probably the most critical early game card for dealing with a Demon Hunters early board before it snowballs out of control like it has a knack for.
- Ancharrr this card is excellent for dealing with some smaller threats as well as helping you draw into your Risky Skipper and Sword Eater
- Lord Barov is an absurd tool to full clear a pesky board. In combination with Risky Skipper you can full clear most boards for just 4 Mana and leave you with a 3/1.
VS Control
- Ancharrr is the best card to keep as it helps thin out your deck so you can draw other important cards
- EVIL Quartermaster is another great keep to help you generate some early armor and value
- Shield Block is just another good card to help you cycle and generate armor. Keeping this is usually too slow against aggro but it’s perfect against control match ups.
VS Warrior