Dragon Freeze Control

Class: Mage - Format: dragon - Type: control - Season: season-62 - Style: ladder

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Deck Import

Mulligans

General Mulligans

Start with any of these cards. Lets explain some:

* Ray Of Frost - It combines with Snap Freeze. As twinspell, builds up Twilight Drake's HP.

* Firetree Witchdoctor (FW) - Dragon holding, +1 card in hand (if you discover a "freeze" card, even better), and builds up Twilight Drake's HP.

* Snap Freeze - It synergizies with 9+ cards (+, cause of FW) of your deck (approx. with 1/3 cards of your deck), which results removing a minion from round 2 (with coin, if you play 2nd).

* NOTE: You can experiment, by replacing 2 Twilight Dragons with 2 Water Elementals, and 1 Flamestrike or Bloodmage Thalnos with 1 Pyroblast; Water Elementals keep same mana (4) cost/curve + its freeze effect, and Pyroblast could win games with Kalycgos on board, respectively.

The whole idea is to freeze (namely “stall”) your enemy every possible turn and use your removal utilities, build up your presence on board and finish your opponent off with your big dragon minions.

NOTE: Wyrmguard is considered to be a real force for opponents (dragon holding, activating its battlecry taunt) to deal with.

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