Honestly it really isn’t that great. Have better luck after sub jaraxus for cruel dinomaster. Jaraxus honestly is too much. You play him before bloodreaver, you are restricted to only 15 health with a 3 lifesteal hero power which makes the hero power obsolete. Play him after you play blood reaver, and again you traded too much advantage. Jaraxus is decent in all other aspects, however in this deck he is a “win more” card that helps only finish the game already practically secured anyways. This deck is very weak against rush decks, therefore it’s better to have dino instead as you can discard with out much worry as you will gain value from Dino’s deathrattle. Also works well in conjunction with a later game deathwing. If you are playing a rush deck, you need that mid range to give you big value, not a high cost that is lack luster in comparison to its counterpart bloodreaver.
Oh also, if you discard bloodreaver you need to win asap. Sometimes especially early game after mulligan, having him in hand is a HUGE weakness. If you discard him early it’s basically most cases GG, if you keep discards to a minimum with him in hand then you won’t get the quest, which is the other nearly critical aspect to keep the deck afloat.
It’s not very good.
how is it not good?
I actually have won over 80% of my games with this deck.
Honestly it really isn’t that great. Have better luck after sub jaraxus for cruel dinomaster. Jaraxus honestly is too much. You play him before bloodreaver, you are restricted to only 15 health with a 3 lifesteal hero power which makes the hero power obsolete. Play him after you play blood reaver, and again you traded too much advantage. Jaraxus is decent in all other aspects, however in this deck he is a “win more” card that helps only finish the game already practically secured anyways. This deck is very weak against rush decks, therefore it’s better to have dino instead as you can discard with out much worry as you will gain value from Dino’s deathrattle. Also works well in conjunction with a later game deathwing. If you are playing a rush deck, you need that mid range to give you big value, not a high cost that is lack luster in comparison to its counterpart bloodreaver.
Oh also, if you discard bloodreaver you need to win asap. Sometimes especially early game after mulligan, having him in hand is a HUGE weakness. If you discard him early it’s basically most cases GG, if you keep discards to a minimum with him in hand then you won’t get the quest, which is the other nearly critical aspect to keep the deck afloat.