I really enjoy the deck idea. Playstyle reminds me of a combination of Mech Hunter and Reaver Druid. Both of which i liked playing back in the day 😀
Metaltooth Leaper reminds me of a mech-savage roar, which feels great in the deck, but i would only keep him in mulligan if i already have a solid curve. Getting your 1- and 2-drops, and establishing early board control is way more important.
I’m a fan of tracking, it’s a card that gives the deck more strategic depth, and really helps with finding outs in the lategame. If you face many pirate warriors though, i would suggest to tech in an explosive trap by cutting tracking or to replace a deckhand with bloodsail raider, or both.
Gave an upvote. Make Hunter great again!
I really enjoy the deck idea. Playstyle reminds me of a combination of Mech Hunter and Reaver Druid. Both of which i liked playing back in the day 😀
Metaltooth Leaper reminds me of a mech-savage roar, which feels great in the deck, but i would only keep him in mulligan if i already have a solid curve. Getting your 1- and 2-drops, and establishing early board control is way more important.
I’m a fan of tracking, it’s a card that gives the deck more strategic depth, and really helps with finding outs in the lategame. If you face many pirate warriors though, i would suggest to tech in an explosive trap by cutting tracking or to replace a deckhand with bloodsail raider, or both.
Gave an upvote. Make Hunter great again!