You are completely right, that was a mistake from my part. It was supposed to be one call to arms to pull out the pyromancers and scalehides to improve the highrolls of ashmore and oakheart (and maybe pair with equality). Instead of removing one CtA i just took both out and added two doomsayers to help against early game aggroa and make it easier to survive to the late game.
Call to Arms is pointless in this deck. You have 4 minions with 2 mana or less.
You are completely right, that was a mistake from my part. It was supposed to be one call to arms to pull out the pyromancers and scalehides to improve the highrolls of ashmore and oakheart (and maybe pair with equality). Instead of removing one CtA i just took both out and added two doomsayers to help against early game aggroa and make it easier to survive to the late game.