This OTK version runs an anyfin combo that can end the game faster than it needs to be. Tons of draw early game with synergies for crystology and slhets pride to draw more card draws. Righteous cause can act as an agro tool but also synergies with questing explorer. This deck cant handle with mid range items which explains the inclusion of subdue and board clear combos. Lay on hands is a very good card draw and heals you additional health points to keep alive longer. Typically playing double anyfin is enough to discount shirvallah. This deck shines at drawing cards while also keep a decent stats to the board. Salhets pride for example can draw more of itself and loot hoarders. The murlocs alone can deal masive burst damage.
Combo Paladin
- 1Crystology2
- 1Righteous Cause2
- 2Equality1
- 2Subdue2
- 3Consecration2
- 3Salhet’s Pride2
- 5Holy Wrath1
- 5Shrink Ray1
- 6Lay on Hands1
- 10Anyfin Can Happen2
- 25Shirvallah, the Tiger1