Update: Brian Kibler’s Season 15 Dragon Mage

Class: Mage - Format: wild - Type: control - Season: season-15 - Style: ladder

Rate this Deck

Like or Dislike? Take a second to tell us how you feel!

+52

Deck Import

Leave a Reply

36 Comments

Discuss This Deck
  1. Magician7269
    June 29, 2015 at 5:48 AM

    I am testing this deck and until now Ramp druid, oil rogue and grim patron are out at level 5. Fun to play and competitive

  2. drew
    June 19, 2015 at 6:01 AM

    So I am running a dragon list and only started recently, so I may be wrong, but I have seen explosive sheep do work against the aggro decks. Also i run 1 iron beak owl. Is that good or should I replace it? And what about water elemental? Here is my list, I do not own some of the legendaries like dr boom or i would for sure add them.

    2x frostbolt
    2x explosive sheep
    1x ironbeak owl
    2x mad scientist
    2x arcane int.
    2x duplicate
    2x blackwing tech
    2x polymorph
    2x hungry drag
    2x water elemental
    2x antique healbot
    2x sludge belcher
    1x emperor thaurissan
    2 volcanic drake
    2x flame strike
    1x rend blackhand
    1x chromaggus

    I find some of the most tempo plays are where I board wipe and play a free volcanic drake. It is nice, especially on turn 4

  3. Ayersrock
    June 16, 2015 at 12:26 PM

    What about mirror entity

  4. Scott
    June 11, 2015 at 10:46 AM

    Testing it also, I didn’t have Ysera sadly so I’m using Pyroblast instead which is working quite well all things considered.

  5. L1tt3l
    June 11, 2015 at 3:58 AM

    Replaced 1 Zombie Chow with Ysera, worked fine! Without Ysera Control decks(Warrior/Priest/Pala) are more painful than Aggro decks. Rank 5-10 at least.
    63% Win ratio atm.
    Most difficult matchups in my opinion:
    *Control Paladin
    *Zoo Lock

    Easy matchups:
    *Mech Mage
    *Dragon Lock (why did I play so much against them?!)

    Greetings 🙂

    • Big Game Spitter
      June 11, 2015 at 4:49 PM

      More like stupid Malygos locks popping up these days xD

  6. Blindsyde
    June 10, 2015 at 8:12 PM

    I was playing this deck today and yes, I was winning… but I am not quite sure how? Normally up to around turn 5 you feel pretty vulnerable. Control decks tend to work around your early game and aggro decks tend to be very far ahead by turn 5.

    Yet for some reason… I still came back. Some tricky methods of duplicating heal bot, or duplicating blackwing corrupter helped me pull ahead. Once I took control of the late game board, my opponent was out of cards in his hand and I kept a strong top deck.

    Miracle Rogues can give me problems, but that is a tricky deck to go against with a deck like this.

    My changes:
    -1 Alexstrasza, +1 Loatheb
    -1 Nefarian, +1 Sylvanas
    -2 Zombie Chow, +2 Faerie Dragon
    -2 Hungry Dragon, +2 Piloted Shredder

    Switched Alex for Loatheb for the mid game spell control. Loatheb has a very high value. I still see the reason for Alex, with you tanking early game face. But like I said with Duplicate and Healbots you can do wonders for survival.

    Nefarian for Sylvanas. I felt Nefarian was just there for a dragon spot and a gimmicky end game play. Sylvanas allows that mid game distraction and potential game change.

    Zombie Chow for Faerie because even mid/late game Faerie can be useful. Zombie Chow tends to lose its value if its drawn late. This is purely optional, it just works well for me.

    Hungry Dragons for Shredders. Since I replaced the Chows for Faeries, then the number of dragons is still the same. I feel Shredders just offer too much value to pass up. Classes like Paladin, Druid, Priest can turn that 1 cost minion into a HUGE problem. While Shredders offer 2 for the price of 1 and can be traded off if needed and still keep value.

    Just my 2 cents. I am still hunting for that “dragon” deck. This and Dragon Priest have been the most successful.

    • Big Game Spitter
      June 11, 2015 at 4:48 PM

      Sylvanas is good but I think nefarian sometimes makes a crucial difference, like giving you sacrificial pacts when there’s so many handlocks with jaraxxus or brawl against the patron decks

    • Nightfall
      July 8, 2015 at 8:45 PM

      Interesting adjustments. I’ll have to take a swing at it and see how it plays. Personally I tinkered and tinkered until I got a Dragon Paladin deck that I LOVE. It’s still missing a few legendary cards that I just can’t seem to get, but it holds its own.

  7. pumpcheese
    June 9, 2015 at 4:11 PM

    Don’t have Alex. Okay to replace with Chromaggus?

    • Evident - Author
      June 9, 2015 at 4:22 PM

      It’s an option, but Alex is much more versatile. You could also try Ysera.

    • Big Game Spitter
      June 11, 2015 at 4:46 PM

      Use ysera with alex. Chromaggus is good too but alex can get you back in the game or chunk someone down for you to have lethal in one turn.

  8. Big Game Spitter
    June 6, 2015 at 2:22 PM

    An observation, using two faerie dragons instead of zombie chows and my win rate went remarkably up. Zombie chow’s a dead card if not drawn at the right moment, also it ends up helping the opponent and doesn’t have dragon synergy like faerie dragons.

  9. Diana
    June 3, 2015 at 3:44 PM

    Giving it a whirl – I do agree with the comment about adding faerie dragons offering a bit more dragon synergy… I’m trying with one mad scientist and one zombie chow to add them. We’ll see.

    • Joseph Eddy
      June 4, 2015 at 6:32 AM

      I haven’t missed the Zombie Chow at all, but I was wishing for a fireball a couple of times.

  10. ThatDude
    June 3, 2015 at 11:58 AM

    I like this deck:) replaced sylvanas with rag cause i didnt have sylvanas and he is waorking great

  11. Kauk
    June 3, 2015 at 9:57 AM

    Substitutes for Ysera?

    • Evident - Author
      June 3, 2015 at 10:11 AM

      Chromaggus, Alexstrasza, should be a Dragon.

      • aggressive gardener
        June 4, 2015 at 10:57 AM

        its not a dragon deck when there isnt any cards that do something with that minion type. yes rend blackhand does but thats just one card

        • Evident - Author
          June 4, 2015 at 11:15 AM

          Blackwing Technician and Blackwing Corruptor don’t have Dragon synergy? It also has 6 Dragons, and when you add the Technician and Corruptor that’s 10 cards associated with Dragons.

  12. CyberDave86
    June 3, 2015 at 9:16 AM

    Very cool deck, in ladder 6-2, i replace 1 zombie chow with 1 fireball, i thinking replace Rend Blackhand with Ragnaros.

  13. Nickyy37
    June 3, 2015 at 8:30 AM

    I took out Big game hunter and replaced with a fire ball 😛 seems to be a good change so far but not 100% sure!

  14. Thomas
    June 3, 2015 at 8:29 AM

    This deck needs to be updated he was using a different list.

  15. Joseph Eddy
    June 3, 2015 at 7:08 AM

    I’ve been testing this with Faerie Dragon instead of Zombie Chow.

    • Joseph Eddy
      June 5, 2015 at 8:24 AM

      I’m also testing with Mirror Image in that slot.

  16. Big Game Spitter
    June 3, 2015 at 6:54 AM

    Any replacements for sylvanas ?

  17. Alexander
    June 2, 2015 at 5:13 PM

    Hm, mage without fireballs!

    • aggressive gardener
      June 4, 2015 at 10:54 AM

      well, everyone thinks every mage needs fireballs when really its not that importan and is better replaced with something that is better for the type of deck you are running. I am more concerned about the mad scientists because i mean you only have 1 secret, and why isnt emperor in the deck? its a need card when you are running this type of deck. So all around i do not aprove.

    • Alogo
      June 11, 2015 at 11:47 PM

      Pretty common for the more grindy control Mages.

  18. Gabriel
    June 2, 2015 at 3:19 PM

    i am testing the deck now

    • Gabriel
      June 2, 2015 at 3:20 PM

      feels cool but i dont know

      • Chanson
        June 16, 2015 at 3:59 AM

        What rank?
        Also
        I don’t quite know how I feel about ice block. Given there are no offensive spells in this, slowing the game down feels like a move of desperation.
        If he had more taunts or some healing, maybe it could slow it down enough but having open face and saving with Ice block is pretty damning here. Like you will lose that game 9/10 times.

        • Cody
          June 19, 2015 at 5:21 PM

          The ice block feels like really bad tech. It doesn’t help at all. Perhaps a second ice barrier instead?

      • JP
        June 26, 2015 at 7:20 AM

        I dont like this deck. When you can finally start playing you have like 15 life. Not great at all