I made this deck and without a doubt I can tell you it’s not the deck thats the issue. If you are playing competitively against friends or people you have added to your list I would think you would get value out of this deck. But others like me who just hit the “play” button and watch the wheel of doom pair you against someone who easily exploits the decks weaknesses makes this deck worthless. I have since disenchanted a couple of epics and most of the rares of this deck. I am keeping the rest in hopes I can find a way to get some wins out of them.
I’ve been pretty successful with a version of this that runs no Dolls, no Dragon’s Fury (may add it in later, but there are too few spells and it became dead quite easily when I ran it), and no Blast Wave. Instead I have Servant of Kalimos, Cinderstorm, and Stargazer/Ironbeak Owl. I’m running Stonehill over Creeper for more cards and flexibility, and I’m experimenting with one Blazecaller and one Astromancer. I like Blazecaller because I have quite a bit of elemental support and no single target removal, so it’s good for that, but I usually end up with 8-10 cards in hand by the time I play Astromancer.
Maybe it’s just because it’s the first day, but the replacements I’ve made have won me the Odd mage ‘mirror matches’ and a few value games. If you play the discover cards, you can keep discovering threats. I may end up running Blast Wave over Cinderstorm for more aggro control and more spells, but I need to pull it from packs first 😛
I think there’s quite a bit of room for tinkering with specific cards in the list. I’m only running 1 blast wave and 1 pyromaniac, with double owl and tinkmaster teched in to deal with certain threats. I’ve also cut the daring fire eaters and Zilliax in favor of more elemental synergy (Servant of Kalimos is a great payoff card for elementals and adds flexibility to the deck).
Agreed, and side note, don’t discount how good Daring Fire Eaters can be. Think of a 3 mana 1/1 that deals 4 damage. It can help activate your Janalai and helps Jaina make Water Eles of 3 health minions.
I came up with p much the same deck, as I think most people have by now. The problem seems to be is it can’t beat any of the druid archtypes, which means it’s just not that great, and that makes me sad, cause i wanted it to be good.
I made this deck and without a doubt I can tell you it’s not the deck thats the issue. If you are playing competitively against friends or people you have added to your list I would think you would get value out of this deck. But others like me who just hit the “play” button and watch the wheel of doom pair you against someone who easily exploits the decks weaknesses makes this deck worthless. I have since disenchanted a couple of epics and most of the rares of this deck. I am keeping the rest in hopes I can find a way to get some wins out of them.
I really would like to insert Pocket Galaxy somehow, although i know that the spell itself has been obsolete from the moment it was introduced.
I tried experimenting with it. Too many hunters on ladder to waste 7 mana on discounting your future minions.
might be a silly question..but will zilliax
Silly question.
I’ve been pretty successful with a version of this that runs no Dolls, no Dragon’s Fury (may add it in later, but there are too few spells and it became dead quite easily when I ran it), and no Blast Wave. Instead I have Servant of Kalimos, Cinderstorm, and Stargazer/Ironbeak Owl. I’m running Stonehill over Creeper for more cards and flexibility, and I’m experimenting with one Blazecaller and one Astromancer. I like Blazecaller because I have quite a bit of elemental support and no single target removal, so it’s good for that, but I usually end up with 8-10 cards in hand by the time I play Astromancer.
Maybe it’s just because it’s the first day, but the replacements I’ve made have won me the Odd mage ‘mirror matches’ and a few value games. If you play the discover cards, you can keep discovering threats. I may end up running Blast Wave over Cinderstorm for more aggro control and more spells, but I need to pull it from packs first 😛
I think there’s quite a bit of room for tinkering with specific cards in the list. I’m only running 1 blast wave and 1 pyromaniac, with double owl and tinkmaster teched in to deal with certain threats. I’ve also cut the daring fire eaters and Zilliax in favor of more elemental synergy (Servant of Kalimos is a great payoff card for elementals and adds flexibility to the deck).
Agreed, and side note, don’t discount how good Daring Fire Eaters can be. Think of a 3 mana 1/1 that deals 4 damage. It can help activate your Janalai and helps Jaina make Water Eles of 3 health minions.
Buyer beware this deck is not good.
It beats palas sooo easly tho, I’ve won like 4 or 5 games against palas in a row with this deck.
I came up with p much the same deck, as I think most people have by now. The problem seems to be is it can’t beat any of the druid archtypes, which means it’s just not that great, and that makes me sad, cause i wanted it to be good.