Mulligans
I have played with a version of this deck, and it has been interesting to play. The idea behind it is that you constantly summon copies of your eggs and make it easier to destroy them. The Devilsaur Egg can be drawn pretty quickly by Dead Ringer and Witchwood Piper, and once you have it out you can either make it a threat by buffing it, summoning large copies of it (Power Word: Replicate), destroying it (Topsy Turvy ) or you can continuously summon 1/1 eggs with Twilight's Call and Mirage Caller. Lady in White is a card that sees almost no play but I have it in this deck because it has some synergy with your eggs and makes your doomsayers and Drakes more threatening.