Mulligans
General Mulligans
These cards are always good keeps. You want them as early as possible.
Control Mulligans
Allow us to fill hand better into a bigger handbuff turn which is usually better to get taller than their removal options. Flunky is also fine to keep vs. any deck if you already have 1 other reasonable keep (or you're going second).
Here is my current updated taunt warrior list. This version aims to be pretty low to the ground and put out a ton of stats early as well as having good refill from glory chaser + to the front! and quality assurance. Currently been testing battlepickaxe + dread corsair as well since line cook gave us a pretty critical mass of hand refill and I can afford to dump hand harder. Speaking of line cook, it also gives us a shocking ability to grind vs. certain decks since you can shuffle a buffed version of it in and then keep redrawing it for a whole lot of extra steam.