Fun aggro deck which takes advantage of the midrange-heavy ladder meta.
Flood the board early, get in chip damage, and keep it rolling with sticky minions. With the current meta it is not unusual to establish a board big enough to enable a Sea Giant on turn 4 or 5.
This deck plays fast and can run out of steam after turn 6, hence the semi-awkward inclusions of Bloodmage Thalnos and Acolyte of Pain. Acolyte is solid when hit with a Power of the Wild and also after your opponent has spent removal on your scarier threats. Crystalsong portal might be a possible replacement, but you would need to swap in more 3 drops to make sure you curve out.
Flobbidinous Floop is an all star and is great when copying any minion besides Crystallizer and Mecharoo.
1x Spellbreaker is to break through taunts and shut down missile launchers. I’m not convinced he’s right in here, though.
Warrior is a tough matchup, but you can steamroll them if their warpaths are buried. However, I did beat a bomb warrior who played both warpaths and a brawl, so it’s not hopeless if they clear you. Just hit them with wide board after wide board and get in consistent chip damage.