Zerek’s Cloning Gallery
Zerek’s Cloning Gallery is a 9 Mana Cost Legendary Priest Spell card from the The Boomsday Project set!
Card Text
Summon a 1/1 copy of each minion in your deck.
Flavor Text
Cloning can be a jarring experience.- Mana Cost: 9
- Crafting Cost: 1600 / 3200 (Golden)
- Arcane Dust Gained: 400 / 1600 (Golden)
- Rarity: Legendary
- Class: Priest
- Card Type: Spell
- Set: The Boomsday Project
- Mechanics: Summon
Zerek’s Cloning Gallery Card Review
Legendary Spells sure do seem crazy so far, and I like it. If you can put only one into your deck and have to pay 9 mana for it, you absolutely want the effect to be nuts.
This is a very interesting case, because I really have no clue how to rate it. The first deck that comes to mind is some kind of Combo Priest. But, the thing is, you can’t really guarantee that you won’t draw the combo minions before playing this card. Theoretically, if 2xย Radiant Elemental,ย Prophet Velen andย Malygos are still in your deck, you can do some absolutely crazy plays, like 20 damageย Mind Blasts and 14 damageย Holy Smites, all for 0 mana. But this is something to pull off once for the Trolden video, not a consistent combo. However, the card might STILL see play in that kind of deck for one obvious reason – in order to play your combo (with Greater Diamond Spellstone), you NEED to play all of your minions anyway. The deck already runsย Shadow Essence for that, but it often misses. This card will 100% pull every single minion you have left in your deck onto the board, meaning that if you get absolutely lucky, you might just kill your opponent, and if you don’t, those minions still die and you have all of the minions ready to get revived with Spellstone. So while building a combo deck AROUND it is silly, it can go into existing Resurrect Priest decks and work there very well. Onlyย Wild Pyromancer is out of question, as it will clear your entire board as soon as you play the first spell.
It would be pretty good in the Wild version of Big Priest too, but there are few issues. First of all – the deck doesn’t play many minions. Second – by the time it draws / can play this card, it also most likely draws a part of them. So if you could ALWAYS hit the 1/1 copies of yourย The Lich King,ย Obsidian Statue, Ragnaros the Firelord and Y'Shaarj, Rage Unbound, it would be great, but realistically, you will maybe get 2 or 3 minions on average. And that’s probably not good enough.
Maybe play it as an extra win condition in a deck with lots of Deathrattles? For example, if you play some kind of Midrange Deathrattle deck, you will most likely have cards likeย Devilsaur Egg,ย Coffin Crasher, maybe evenย Cairne Bloodhoof (and more stuff like that) left in your deck, and flooding the board with 1/1 copies of those would be massive just for their effects.
Like I’ve said, the effect is so crazy that it’s hard to rate. However, I don’t see a world in which summoning a full board of 1/1 copies of minions in your deck wouldn’t be good in some deck. Because of its very high cost, I don’t believe that it will be broken, but this kind of effect is just MASSIVE in the right deck, like the Deathrattle one I’ve mentioned. And maybe, just maybe we get more “clone” synergy later down the road? After all, that’s the Priest’s main theme this expansion.
Card rating: 8/10
This card is Big Priest s dream
Ikr? I love this card. Even though i think the cost is a lil 2 much.
Lets be fair. Even if this card was not a legendary. Just imagine for a second this is a common card. I don’t see anyone ever wanting to put 2 copyes of it. On top of it all this will have a chance to pop up in your shadow visions. Who would like to screw their consistency. I though you can get 2 times blood of the ancient one but it kind of doesn’t even work like that. So Big priest MAAAYBE. I can see the kel version of big priest more oftenly so it could give you a nice board but at turn 9 where you get effects like n’zoth or even dragoncaller alana where its basicly a win condition if you don’t contest the board. It is a sueside. maybe in zombie auchenai combo.You can get a velen a auchenai one zombie chow and one corrupted healbot for a instant OTK with circle of healing. Although i am not shure if velen is getting killed will its effect still persist. so even than you will need shadow embrace and radiant elemental. So you should not have drawn plenty of cards and you should have shadow embrace circle in hand for a OTK.Pff what am i saying velen still dies. Its basicly unworkable but close i guess. Mistress of mixtures can be some extra potential burst ๐ but than you will not have the shadow embrace combo wombo.
I like this card
I mean i know in wild this is a big priest support card. But now that i think of it its 9 mana summon 30/30 minion + few statues a lich king and ysharaj
Got better with MECHANICAL WHELP http://www.hearthstonetopdecks.com/cards/mechanical-whelp/
My wild overpriced deathrattle/deathwing dragonlord/ nzoth deck loves this. I may finally make it to rank 19 this season
I think this card is very niche, looks to me like the card maly velen combo priest wants its like a spellstone that gets your combo pieces. plus the deck only plays 6 minions or so. besides that deck it looks to slow for quest unless more powerful death rattle minions come out.
this is like tempuras for me trash like always its could be ateal summon 3/3 or more not 1 1 even if its 7 minion it is 7 7 for 9 mana i dont like the mana cost its too much it could be better on 8 or 7.cuz 7 mana spellstome diamond is so much better than this and its x2 or more with vision so tnx blizzard i will keep loving priest and main him for ever even if u release all worst card for him as always.
In wild this might be ok? But wild is so volatile that who cares by turn 9 the games over. Even later game decks can draw full combos before turn 9 and games over
I could totally imagine something like purify coming back, but maybe this time itโs something like 1 mana silence all of your minions. If that happens that would be sick, you could choose between winning = keep DRs for the value and draw and losing = get 7 vanilla bodies with pretty good stats overall in one turn.
I really tried but other than that I am struggling to find an application and think this might need support. Itโs got to be busted SOMEHOW I just cannot figure it out.
This card is bad… It have potential but not yet. We need to see other new cards, but for now its bad :/
all hail big priest in wild:DDD
vision this and then summon all of them
but i dont like this spell its to slow
Deathrattle Priest? Especially with cards like Dead Ringer, Coffin Crasher, Obsidian Statue, Cairne Bloodhoof, Carnivorous Cube, and Reckless Experimenter
But by 9 mana you should already have you quest done, or at least close to the end. It could be like a quick finisher for your quest, but I see it more in big priest.
Well the point isn’t to finish the quest really as it is to get massive value from your DRs like pulling cairne and obsidian statue would be nuts.
Rotten applebaum is nice so is thalanos,
Well the point isn’t to finish the quest really as it is to get massive value from your DRs like pulling cairne and obsidian statue would be nuts.
Rotten applebaum is nice so is thalanos,
Itโs also copies of your minions leaving the value in there for later. Like the cloning cards, should be at least fun to mess around with.
I never mentioned anything about quest I was thinking about cheating out powerful death rattle minions and this legendary spell seems like a back up tool if they are still in your deck
Imagine how sticky your board would be if you managed to summon that treant that splits into smaller ones multiple times or getting two obsidian statues or a 1/1 cairne which your opponent would probably ignore which gives you the chance to cube it
1/10
pure trash
So the question is: If you have only 1 minion in your deck, does it summon your board full with copies of that one minion? But since this cost 9 mana, it’s still hard to balefull banker a Velen into your deck, and then summon your board full with it + having the mana to cast 1 damage spell.
Do we know whether this can summon the same minion twice?
The spellstone reads “resurect 2 different friendly minions”.
This doesn’t say “different”, but I don’t really trust their wording consistency…
Works kinda like Herald Volazj. I hate Herald Volazj. He so doodoo.
It works nothing like Volazj. It based on your deck, not your board state.
What about this card with, prophet velen, malygos, darkmire moonkin x2, spellweaver x2, radian elemental, bloodmage thalnos, smite and mind blast.
Add in some damage spells for some control and x2 shadow visions for consistency.
That’s way too much, but it would work with the revive priest that works with only 4 minions to ensure you can play your combo.
Maly / Velven / Acolyte / Pyromancer and the rest are spells.
You want the minion to die to be able to bring it back to life which is actually what this card would ensure.
Ensure?
Like what happens if you draw your Velen and Malygos? What would be the value of this card?
That already happens with the current deck and it removes a win condition, as you cannot longer create a copy from your deck and if it gets hexed, poly’ed, etc. then your combo is done.
The deck is 24 spell cards and 6 minions, you can draw them and you will but if you don’t this is another win condition.
The good lists play velen maly and 2 obsidian statues, and possibly also lyra + radiant.
pyromancer and acolyte are out of question if you want the deck to be decent.
With the gallery you can get a very easy otk if you didn’t draw velen and maly. If you drew 1, you can still do gallery + spirit lash to get a full heal and board clear, while adding the other legendary minion to the graveyard, and then you can win with spellstone. If you drew both, you have to win with spellstone.
I Disagree completely… If you run 2 obsidian statues and no pyro/acolyte then you have no card draw and no counter to all the early game decks that flood the 1-5 ranks in the ladder. If you run statues the deck is too slow, and if you run lyra+radiant you are going away from your win condition which is revive > 3 mana 1/1 copy and then a 28+ damage combo.
Here are the list of decks that you wouldn’t be able to beat without Pyro/Acolyte:
– Any version of shaman (it would be too slow to win before shudder unless they get unlucky and they would wreck you with the even version of it before you can play anything)
– Any version of rogue (Getting the obsidians Sapped would make your deck way too slow and basically mean it’s game over as they can usually get all their damage in to kill even wiht heals before 9 turns).
– Aggro Mage / Tempo Mage
– Even Warlock
– Token Druid
– Deathrattle or Tempo hunter
– Odd pally
Basically you can’t beat any of the popular decks if you remove pyros or acolytes, the deck already requires really good mulligan to be able to pull some of those wins.
If you want to be the greediest greedster you can run a crap ton of deathrattles, 2 shadow visions, and try and get like 3 of these.
Greed is good
This is a little late and expensive, however it could be pretty good. Assuming you didnโt draw all of them in a spiteful dragon deck, drakkari with the likes of lich king, ysera, scalebane and grand activist could be amazing.
I think of it as a crappier version of Oakheart, but it can make some good combos
It seems like everyone thinks this is supposed to be a tempo card. Let’s get one thing straight: IT IS NOT A TEMPO CARD. Every class has simple removal options to realistically and easily clear a board of 1/1’s. This card is rather meant to be played in an OTK deck which runs Velen, Malygos, radiant elementals, and maybe Alexstrasza, along with some mind blasts and holy smites. Also, note that you CAN shadow visions this card to make the combo more reliable. Obviously drawing your minion combo pieces sucks, but if a card like “1 mana: shuffle a friendly minion into your deck, draw a card” is printed, then maybe this combo deck isn’t too farfetched.
Such a card proposal would never see print and even if it did, a Velen/Malygos Priest deck that runs this as it’s win condition wouldn’t get too much out of it. It may be necessary, but having to shuffle back a Velen or Malygos for eight or ten mana because you drew it too early would get you murdered against aggro and midrange and giving a free turn for control decks to set up a Lich King or a Ysera will basically mean your lose is imminent.
Or something like that mage minion from gadgetzan that shuffled a copy into your deck. Oh nvm we have baleful banker that would help a lot a double copy of those
Even if they just die you can still play radiant elemental, spellstone, and 2 face spells.
Ok so what about having the card that puts you a minion in the deck that’s 2 mana. So if you draw the velen, juts put it again in the deck. You can’t do that with malygos tho, but it’s replaceble with a few spell damage minions
Gosh and here i though herold volaj was bad. 9 MANA for this. You realize that decks have usually more than 7 minions. It looks completely unusable in all the existing erchetypes. 1/1- s seriously. Will have to test it but things are amazingly bad for priest. I was hoping that next year there wil lbe a viable dragon priest deck. But by the looks of it its just a mirage :D.
oh shit i just realized that its a suport card for the Big priest in wild :D. Its not like everyone is running this retarded deck. and here i thought it can’t get worse for wild. And shadow visions had potential to make the priest legendary spell really legendary. What a miss.
well it is a support card for the experimenter decks where you spam that deathrattle and make your minions cost 0 than OTK with maly and velen.
it’s makes your death rattle minions cost 3 less. not all minions
ok my mistake i though its a deathrattle effect not only for the minions i missread :D. Although it would have been fun to get discounts and otk people like a piece of pie ๐
For some reason Blizzard likes the Big Priest deck, which is the most obnoxious deck in the game now that Naga Sea Witch was nerfed. In any case Big Priest doesn’t need this spell to be busted (it is already, especially with a Barnes on curve). The spell is bad because Priest has Shadow Visions, if it were a good spell, it would be abused to no end.
Yeah. A 9 mana spell in a class that can’t ramp probably won’t see much play in Wild and Diamond Spellstone is about as expensive as a deck like Big Priest can afford to play and that’s largely the deck’s win condition assuming the game gets that late.
in my thoughts thiis card have much potential, it can fit in deathrattle based decks, otk decks and for wild can also works in the res priest. Great card for Priest in general.
Play clonning, soulpriest+velen+malygos+2radiant+lyra = otk
If you have Reckless Experimenter, Loot Hoarder, Egg, Arfus, Cairne, Coffin Crasher, Obsidian Statue on your deck and Obsidian Statue on your hand and use this you will get:
Table: 5/5, 4/5, Obsidian Statue, random enemy minion dead
Hand: 1 DK card, 1 draw
Other possible results with the same deck are good too.
Spiritsinger Umbra will be good too depending on how the card works.
Oh God that’s true. I think Spiritsinger Umbra actually activates them, this is good.
Maybe we will get out of space for everything lol
First of all they have to be in deck not hand, and experimenter is played not summoned like this
If you did draw most of your deck, just don’t use this card.
Experimenter puts a marked to die debuff on what she helps to summon? Or just kills every deathrattle at the end of turn? Idk yet…
Aside from the obvious deathrattle synergy or possible OTK opportunity, this could work in a heavy end-of-turn priest deck.
Ummmmm… no I donโt think this can ever work
1/5
But Iโm sure someone will make some weird combo with it
Your comments are hilarious.
5/5
Keep up the good work.
Agreed ๐
If priest gets another early aoe, could see a proper big quest priest using this. Silver vanguard, splitting festerroot ensure this being hard to clear. And with the new deathrattle reduction dudes, could then reduce deathrattle costs by 6. I’m not saying this is good, but it might find a place in the right meta.
This… is not good. 9 mana is way too late in the game. Only possible use I see for it is bringing the rest of some combo pieces for them to be resurrected with Diamond Spellstone. This should cost 7 mana, which would be “fair” since you summon maximum 7/7 worth of stats, and your deck can’t rely totally on this spell since you can only have one copy due to it being legendary. And if this card is in the last 10 cards of your deck, it would still suck at 7 mana. I’m rating this 0.5/5 stars, too expensive for it to see play, unless they print a degenerate Deathrattle, which we all hope they won’t.
9 mana 7/7 with 7 deathrattles different deathrattles*
You can get (and this is only one example): Obsidian Statue, Coffin Crasher, Cairne Bloodhoof, Sylvannas, Loot Hoarder, Sludge Belcher, Crystalline Oracle. After they die you get:
On board: an 4/5, a stolen minion, (maybe) a stolen minion from the enemy, an 1/2 taunt, (maybe) obsidian statue destroyed an enemy minion
In hand: a drawn card, a card from the enemy’s deck.
And all this after the enemy wastes a minion/an aoe to kill those 1/1’s
Also with Kel’Thuzad and an Wild Pyromancer in the deck + 1 power word : shield in hand dyou can revive the whole board with the real stats and liek this you get a second N’Zoth.
Also Spiritsinger Umbra(if summoned by this card) will activate 6 deathrattles. But this is not sure yet, depends on how the card works.
Those are some nice WILD combos (nothing against that, just saying that Standard doesn’t have that many powerful deathrattles), and well, good luck not drawing your key cards before your Turn 9 AND having this card by then. I like the Wild Pyro + Kelthuzad + PW:S combo you mention, but again, hopefully you have Kel and Wild Pyro in your deck, and this spell and PW:S in hand. Shadow Visions will increase the consistency, for sure, but you also need to survive vs Aggro (which is really harsh in Wild). You’re miles ahead playing Big Priest in Wild (granted, the deck is busted, Barnes should be nerfed).
This is just a buff for quest priest in wild. It’s not the card that wins the game, but if you draw it you can outvalue the enemy.
Also priest has alot of aoe in wild. A good and smart made priest deck will destroy aggro.
You can shadow visions this. If you get 2 radiant, maly, and velen it’s a 9 mana 40 damage combo with 2 mind blast out of nowhere. You can also use it as a setup for a later spellstone
I do believe that BECAUSE Shadow Visions exists, that this legendary spell had to be weak (otherwise it would be abused to no end). The combo you mention is nice, now, GOOD LUCK not having any of those minions in hand by Turn 9, and at the same time having two Mind Blasts and this spell in hand by turn 9 (granted, Shadow Visions should help here a bit). What you propose will happen in VERY FEW matches. I love the Velen+Maly combo, and even Velen+RadEle+Living Nightmare, but those combos will be MUCH EASIER to pull off with Shadow Essence and Diamond Spellstone than with this legendary spell. And those decks are already off-meta. Nope, this spell is bad, probably because Priest has Shadow Visions (unfortunately).
let’s just leave this card to our god and memer toast and he will maybe find some way to use this
PRAISE TOAST
The effect mostly likely isn’t worth 9 mana, still like the card though
Funny how quest Priest could avtivate there quest by playing only this. Donโt think the card is that good unless there is a card that shuffle minions in your hand back into your deck.
All this talk about having your so called otk combo pieces still in your deck is extremely unlikely when this is played.
This probably fits more on a deathrattle heavy priest. This card has more upside on that kind deck and you won’t care much of them dying anyway.
This card has a big effect, but that big effect doesn’t really have a competitive home as far as I can think off.
It will certainly complete the Priest Quest for a Deathrattle deck, but Quest Priest biggest issue is that it lacks a real win condition without something like N’Zoth. This is not that.
A Velen Combo Priest could potentially use this, but there is little to no way to guarantee Velens and Radiant Elementals remain in the deck while also ensuring the drawing of Mind Blast. Even Shadow Visions can only go so far in that respect.
None of the other Priest archetypes would really want to play this.
I like the flavor and the big effect of the card, but it is a bit too slow and inconsistent to make useful.
Why in the hell would you want 7 1/1 minions on the board on turn 9? even if they have the best deathrattles effects is just not worth, the best DR effect i can imagine is from obsidian statues, that if you didn’t draw them already, on turn 9… This card would be good if was cheaper, like 6 or 7 mana, when it can actually help you to complete your quest.
For other kind of decks that arent based on DR effect, like combo resurrect priest, it maybe be good, but on turn 9 you already draw some of your minions, so using this card on turn 9 and pulling 2 or 3 at it best 1/1 minions, sound horribly awfull. Good Idea, Bad Design 2/5.
This card will either never see play or be involved in some horrifically degenerate combo. There is no in-between.
Updated Volazj, nice.
This is for wild quest priest. It helps the deck to spam the board more in late, not only with N’Zoth.
Bad against aggro, pretty good against control decks, this card has the potential to give you alot of value in hand and on board after the minions die.
a trash card that will never see play.
2 Radiant Elementals, Velen, Malygos and Otk on Turn 10 ๐
Right, because all of that will survive to the next turn.
Dude forget turn ten. If (and only if) all those cards are in your deck and you’re holding at least two mind blasts you win the game.
That being said, the likelyhood of all of them being there and none in your hand by turn 9 is… not likely.
Ok, I somehow thought “in your remaining deck” instead of “your entire deck”. Then you could just have only those 4 minions in your decks (or 3 random minions more) and the likelyhood would be 100% :/
You play this card on Turn 10, no need for any minion to survive. Vivid Nightmare (1 Mana) and 2 Mindblast (0 Mana)
They don’t need to. If you pull all of those and have double mindblast in hand, that’s 30 points of damage right there (or 40 if spell damage is applied then doubled by Velen, I don’t know the ordering.) The problem is, you need all of those to still be in your deck by the time you reach turn 9.
In my oppinion main use of this card would be to get all minions in your ressurect pool for the spellstone otk or just ordinary big priest. However, ressurect priest in current form is usually too slow for aggro and already fast enough for control. Main issue is to survive till turn 9.
Hmm to expencive for big priest, but deathrattle priest will work great with this.
I was thinking Deathrattle priest as well. There are some fun options that could play out with that.
Yes right? ๐ and with Gilded Gargoyle and Radiant Elemental you can play it earlier, and with some luck a upgraded version of Radiant Elemental is released this expansion.
If priest would get it’s own version of Bloodbloom this would be very good