Zap!

Zap! Card

Zap! is a 0 Mana Cost Common Shaman Spell card from the The Witchwood set!

Card Text

Deal 2 damage to a minion. Overload: (1)

Flavor Text

The material components for this spell are wool socks and a rug.

Leave a Reply

25 Comments

  1. Soup And Salad
    April 9, 2018 at 6:45 PM

    This is a really nice, solid card for Shaman to have added to its arsenal like the other new Shaman Spells. Unlike, Lightning Bolt, I do see this seeing wide play in most Shaman decks, and getting this off Hagatha’s hero power will give that minion a functional Battlecry: deal 2 damage to a minon and Overload 1, which hardly matters in the late game.

  2. EksSkellybur
    April 9, 2018 at 4:03 PM

    Lighting Bolt 2.0 For me.

    OR

    Have 4 Lighting Bolts!

  3. Lucasato
    April 9, 2018 at 12:55 PM

    Music:Infinite power-rat fat

    • Cyclick
      April 9, 2018 at 6:41 PM

      I can already imagine the memes where somebody wins the lottery with Hagatha and plays echo cards and get’s like 4 of these and kills the opponent.

      • Lucasato
        April 10, 2018 at 9:37 AM

        I hate so much when I missread some card,I guess it have eco…something happen when i read holywater text,I guess you could have infinite holywaters instead of just steal your opponent minion lol xD

      • Mugendramon
        April 11, 2018 at 2:17 PM

        Well if this could hit the face that would be funny.

  4. DyingHawk
    April 9, 2018 at 11:47 AM

    This is ONE SIDED CRACKLING DOOM! BUT IT ALSO PROCKS AUCTIONEER AND BOGSHAPER IT IS THE BEST CARD IN THE WITCHWOOD THIS CARD ALONE MAKES SHAMAN TIER 1. ANYONE WHO RATED THIS BELOW 4 STARS IS BLIND.

    • Halusky
      April 9, 2018 at 12:55 PM

      and you are on crack probably šŸ˜€

    • Ruso
      April 9, 2018 at 6:40 PM

      Ay buddy no echo

    • Soup And Salad
      April 9, 2018 at 6:40 PM

      It’s an unconditional Backstab or an Arcane Shot that asks you pay for it later. Calm down. Miracle Shaman will never become an issue on ladder.

  5. GlosuuLang
    April 9, 2018 at 11:20 AM

    Shaman Backstab. Could fit in Aggro Shaman in Wild (power up that Tunnel Trogg while you remove the oposing 1-drop or 2-drop). Still, it eats one card slot. I wouldn’t mind getting this from randomly generated spells, though. Better than Totemic Might for sure! 3/5 stars.

    • Bob
      April 9, 2018 at 2:51 PM

      Its a little better then backstab because the minion doesnt have to be damaged.

      • GlosuuLang
        April 9, 2018 at 3:20 PM

        I don’t know if it’s better. Obviously being able to deal damage to damaged minions is an advantage, but on your next turn you have one less mana, so that’s a disadvantage. I think both cards are on an equal power level.

      • Hida
        April 9, 2018 at 8:14 PM

        It’s worse than backstab because backstab is in rogue and this is in shaman.

      • PunJab
        April 10, 2018 at 1:16 AM

        What you mean is the minion can already be damaged, backstab only works on undamaged minions, or minions currently at full health.

  6. Mox
    April 9, 2018 at 11:16 AM

    Zero mana = Tempo. Tempo = Win. This card = OP. Especially in Shaman.

    • TheRibba
      April 9, 2018 at 3:14 PM

      As mana tide doesn’t fit in tempo, Tempo shaman has no real card draw, and getting this spell you risk to break your elemental chain

      • Mox
        April 9, 2018 at 3:27 PM

        I agree with the lack of card draw, but Elemental Shaman can have a few cards that genreate others : fire fly, servant of kalimos, even the 0/1 taunt frog (but i don’t think it will see play in this kind of deck). Also, the elemental chain is not needed before turn 5 (i think) so playing a 3 drop elemental at turn 4 with 1 overload from a Zap the previous turn is totally fine. Anyway, this is a backstab with no restriction on the target, which is insanely good (and zero mana is a big deal, trust me). I even predict that it will see play in almost every shaman deck.

        • Soup And Salad
          April 9, 2018 at 6:42 PM

          You probably are at least close on that prediction, but I’d hardly call this card OP since you will still have to pay the mana cost just on the next turn.

          • Mox
            April 10, 2018 at 2:55 AM

            That is right, but the past showed that shaman can deal with overload pretty easily, so I am confident about the power of the card. ^^

  7. Alt3r
    April 9, 2018 at 11:13 AM

    A clean and simple shaman spell, it’s been awhile.

  8. Halusky
    April 9, 2018 at 10:58 AM

    Why to waste a card pool for this card? Its reliable only if it was created by those new cards to create even more cards

    • KingTurnip
      April 9, 2018 at 11:11 AM

      I think its more hagatha fodder, imo its pretty good if you play a minion with overload 1 deal 2 damage

      • Pete Sullivan
        April 9, 2018 at 2:51 PM

        A package doesnā€™t take up a card slot, though. If this was stray heā€™d to a minion, it would also read ā€œdiscard a cardā€, which would really suck. For early tempo this could be pretty broken, but I would definitely run it in a maly shaman or overload shaman. 4/5

    • DyingHawk
      April 9, 2018 at 1:15 PM

      have youy seen the arena card crackling doom? cause this is that but three times as good. It is an amazing card, probably the best stand alone card EVER in Hearthstone, but I know it doesn’t look like much.