Worgen Abomination
Worgen Abomination is a 7 Mana Cost Epic Neutral Minion card from the The Witchwood set!
Card Text
At the end of your turn, deal 2 damage to all other damaged minions.
Flavor Text
Does anyone want to play dead!?- Mana Cost: 7
- Attack: 6
- Health: 6
- Crafting Cost: 400 / 1600 (Golden)
- Arcane Dust Gained: 100 / 400 (Golden)
- Rarity: Epic
- Class: Neutral
- Card Type: Minion
- Set: The Witchwood
- Mechanics: Damage All Minions
Worgen Abomination Additional Information
Worgen Abomination Card Review
It’s not the Sleep with the Fishes replacement Warrior has needed… To be fair, this card doesn’t even remind me of Sleep. It’s kind of like a conditional Baron Geddon with a slightly better stat-line. However, I’m not a big fan of it.
This feels like a Warrior card, but might not actually be best in Warrior. Yes, it seems like the obvious choice because of the Whirlwind effects, but Baron Geddon is often just as good in those decks while not requiring any sort of activator. If you have minions on the board and you play Whirlwind, it will damage your minions too anyway, so why play it over Geddon? The only reason I see is the 6 health, which is harder to remove than 5 health, but that’s about it. It might be tried out, people might experiment with it a bit in Warrior, but ultimately I feel like it’s not going to be good enough.
Where this card might be played are decks that can damage opponent’s minions while leaving their own minions intact. A great combo would be, for example, with Maelstrom Portal. If your minions have full health, it wouldn’t hit them, so it would only damage opponent’s stuff for 2. But Portal is rotating out. You can still add 2 extra damage to Lightning Storm, but it’s not that good.
You could also theoretically combo it with something like Arcane Explosion in Mage, but it’s not like Mage desperately needs more late game AoEs (it’s quite the opposite, actually, there are too many AoEs in Mage and no space to put them). Or maybe with Fan of Knives in Rogue, but that’s also very slow. Hunter could use Unleash the Hounds, but that’s a 10 mana combo… in Hunter… I can’t really see it.
Remember that unlike Geddon, which you can drop by itself, this usually has to be combined with something else, unless your opponent already has a few damaged minions on the board (which is of course not always the case).
Theoretically you could also try it out in a deck that plays lots of small/token minions – you trade those small things off and play this guy, dealing lots of extra damage to the opponent’s board and having a pretty threatening 6/6 body.
All in all, most of those things could already be achieved with Baron Geddon, yet it didn’t see almost any play in the last 2 years or so. Only Big Spell Mage is running it (not always), but that’s because of the synergy with Frost Lich Jaina. It’s a decent card, but I don’t feel like it’s good enough to see Constructed play.
Card rating: 4/10
Tell him Lord Godfrey said hi.
For this to be played, one of these needs to happen:
– not have geddon in your collection
– have geddon but want even more aoe so you play both geddon and this (severely unlikely)
– to get several more arcane-explosion-like cards printed for a single class
I might try to build a rogue control deck that utilizes this minion. Beyond fan, rogues get a lot of low cost or even free spells that do little pips of damage (shiv, razorpetal, backstab). This with a couple of Drakkari Enchanters… difficult to pull off, but it would be fun.
Nice with poisonous.
#Roguestyle
still need to fulfill the requirement of damaging your opponent minions first though.
but I agree, it will be a very fun combo to try out and play around. kinda like when you steal despicable dreadlord and give it poison hahaha
Wonder if this would trigger before Despicable Dreadlord or after? Does it depend the order in which they are played?
End of Turn effects trigger based on the order. So if Dreadlord was on the board first, it will trigger and then this will also shoot all of those minions for 2. If you play this first and then Dreadlord, it won’t work.
This card is an abomination…that ticks at the end of your turn.
Basically everyone gets a Mini King Mosh. A Pretty Cool Card.
This could potentially fill the gap left behind by sleep with the fishes, doubtful tho because it cost so much
actually really like this card i can imagine using it in control warrior its a sweeper and another stompy card
I think there are alot of better card to put in your deck then this. Warpath is coming and is better. Yea its not a minion but cheaper and you can get more value out of it.
I almost feel like there is some way to work it into a rogue deck to buff the effectiveness of fan of knives, it’s just a little too high cost.
Mediocre
Playable but only in combination…. sort of makes it a sub-par Baron Geddon.
It wont see play because any deck that calls for Baron does have room for another.
Does “not” have room for another
2/5 for 7 mana seems meh not sure and noone is going to play this card when they can just play Warlock Lord Godfrey seems a little bit too weak for 7 mana
This is a 6/6 not a 2/5
2/5 rating. 2/5 stars. Lol
Oh,Sorry
The way you worded it seemed like you said “2/5 for 7 mana”
As others have said, this is gonna have a hard time finding its place in constructed, since Baron Geddon and Primordial Drake are 90% of the time just better. The damaged thing can be an advantaged… but also a disadvantage. Like this won’t generally hit small tokens or minions with Divine Shield, whereas the other two options do so. It looks more powerful in Arena. Just thinking here, for example: Arcane Explosion + this guy costs 9 mana and two cards, where you could normally run Fireblast in Mage… Sure, you leave a 6/6 behind with an ongoing effect, but you don’t damage your minions nor you need to include a dubious card like Arcane Explosion on your deck if you go with Flamestrike. 2.5/5 stars, just because of the strength of neutral AOE in Arena.
Meh, quite unspectacular.
Sleep with the fishes is obviously better, even though its rotating out.
The only way this could work consistently is with Death Knight Warrior’s hero power
In other classes, this is not good at all, at probably can only be triggered once
7 mana is too much. Meh
I think this would have been better as a warrior class card and really 1 mana less or dealing more damage, Nice idea for a card but doesn’t look strong enough for competitive play.
Why would it be better as a warrior card
He means that class cards are generally allowed to be slightly more powerful than neutral ones. Making it a warrior card would kind of be an excuse for a couple extra stats or something.
Warrior is the only deck that can reliably trigger it meaning there’s no reason for it to be neutral. Also, class cards are almost always worth more than neutrals (Look at cards like druid of the swarm) meaning this could have been a 6 mana 6/6 in warrior or something. Warpathx2 into this would be a 10 mana flamestrike+6/6 body.
Warlock can defile into this, rogue can fan of knives into this, odd mage can pair this with upgraded hero power to act as a sudo firelands portal, priest can pair this with spirit lash or archenai combos, this curves into hunter dk aoe or more practically to one of the power shot style cards, druid can innervate this after swipe, shaman can play this with any number of aoe or spread cards. Even paladin can use this after proccin wild pyromancer. Technically you can find a use for this in any class so you may stuff the should have been warrior stuff. Its a tool to fiddle with, not to be auto included in top tier deck x. In fact warrior is the single worst class for this because you would ALWAYS prefer baron geddon in warrior and can proc this without hurting own minions.
So a new Baron Geddon I guess. Even the same cost and almost the same stats. I don’t think this is good enough for standard. Geddon is more of a consistent AOE and Primordial Drake is overall a better option in my opinion.
Meh
may work for warrior but is a win more card vs aggro, weak vs control
It’s a lose-more card vs aggro (you can’t injure token/divine shield minions, so most likely, your minions will be the only ones to target. 2 dmg to your board is pretty significant). It only becomes a win-more card when combo’ed with certain enemy-only small AoE’s. And even then, for a combo, it’s barely swingy enough + comes way too late.
i agree, what i mean with win more card, is that you need to survive to turn 8, so is too late, and need to be combo with whirlwind effects, but if this card sticks paladin will never come back, overall useless card
at least warrior gets an extra card.
nobody played king mosh…
King Mosh was never viewed as a bad card, it was just rare a meta demanded him.
This card fits well in a similar shell, as well as with Baron. This plus warrior’a shadowmorne clears 6 health, 7 with the deathknight’s hero power. It gives a great boost to a style that already exists, while lowering the entry cost to play that style.
This can also be used in other classes, such also also allowing hunter hounds or paladin dudes to trade way up, without clearing the excess friends or damaging your hero like geddon does. 6/6 is also a much better control statline than 7/5, surviving Ashbringer Doomguard, or Kor’Kron + whirl. It also survives trues lever after your own whirl, something geddon does not, and can be used after a defile to clean up without damaging your own hero.