Voodoo Doll
Voodoo Doll is a 3 Mana Cost Epic Neutral Minion card from the The Witchwood set!
Card Text
Battlecry: Choose a minion. Deathrattle: Destroy the chosen minion.
Flavor Text
"Aww, I love it! It even kinda looks like me."- Mana Cost: 3
- Attack: 1
- Health: 1
- Crafting Cost: 400 / 1600 (Golden)
- Arcane Dust Gained: 100 / 400 (Golden)
- Rarity: Epic
- Class: Neutral
- Card Type: Minion
- Set: The Witchwood
- Mechanics: Battlecry, Deathrattle, Destroy Minion
Voodoo Doll Card Review
One of the strongest cards from this expansion. Iโm really surprised that this one is neutral, as it gives a sort of โhard removalโ even for decks that didnโt have a good one before.
Well, letโs start by looking at its power level if you canโt combo it with something. This is a bit like a worse Corruption with a 1/1 minion attached.
Itโs delayed and can be countered by transform effects (honestly, thatโs not THAT bad โ you force e.g. Mage to use Polymorph on your 3 mana card) and Silence (this one is worse). So it wouldnโt really see play like that. If you want to remove something, you usually want to remove it right away. If you donโt, your opponent gets another turn of the ongoing effect (like Ysera card) and another attack (either trades it into something or just deals more damage to you). But it can still sometimes be useful โ some Warlock decks used to tech Corruption after all.
However, when rating this card, itโs important to look at the bigger picture. This card can be also cleared by the owner to kill the minion right away. The best example would be Mage โ you could play this and ping it with your Hero Power on Turn 5. While you would most likely prefer to run Polymorph before this, it might make sense as an extra single target removal (alongside Poly) in Frost Lich Jaina deck โ pinging it results in an extra Water Elemental after all. If Odd Mage somehow becomes a thing, it could also replace Polymorph in that deck.
Another good example is Warlock. There would be two main uses for it โ as a single target removal with Mortal Coil (4 mana to destroy anything, quite good) or as a supplement to your AoE turns. Itโs especially potent with Defile โ not only it can clear a higher health target that would normally stay out of the Defileโs range, but it also has 1 health, so it can start a longer chain if youโre missing a 1 health minion on the board. Later it can also be used with Hellfire. Or with Dark Pact if you need single target removal and healing (itโs like a much better Siphon Soul, but you need to use two cards). Or possibly, after you turn into Bloodreaver Gul'dan, you can ping it with your Hero Power if you need to remove something big.
Warrior deck with lots of Whirlwind effects would also probably want to play this. Since youโre dropping 1 damage AoEs left and right, having an extra 3 mana removal is not too shaby.
However, all of the classes listed above have lots of removal options already. But how about letโs say Druid? A slower Druid deck was often held back by its lack of removal. When opponent dropped something big, you couldnโt really do much. This card can be comboโd with Wrath (1 damage + cycle), or even with Lesser Jasper Spellstone if you really need to kill something right away.
As for the Neutral activators, this could theoretically be comboโd with Elven Archer as a 2 cards, 4 mana neutral removal, which is cool, but since Archer doesnโt cycle and only leaves a 1/1 body behind, itโs not that great. Similar thing with Scorp-o-matic for 2 mana, which MIGHT be used in letโs say Paladin if you also run Aldor Peacekeeper or Humility, although thatโs a really long shot.
Yet another application is running it in Spiteful Summoner decks. Since you have to drop most of the spell removals (as they would interfere with your Spiteful), this can substitute them quite nicely, especially if you have some way to proc it.
One more advantage over the regular spell removals is that it can bypass the โCanโt be targeted by spells or Hero Powersโ effect, although we donโt really see it often in the current meta.
This card has lots of applications. In the end it might not see THAT much play, because most of the decks that would want to run it have other removal options too, but I really like it and I think that itโs very powerful.
Card rating: 9/10
Good one but i still can’t see why mages run this instead of polymorph?
Ok costs one less, but doesn’t do the dirty job against death rattles or revives (if you goat a cube or a ragnaros or the obsidian thingy they are screwed up)
Imo a little overrated, but still good
This could have great synergy with the Animated Berserker.
Goddam Priests are going to overuse this sh*t.
Why can’t I use this in your Deckbuilder?
Removal for all! Huzzah! Can see this slotting in any control deck.
Note to admin: this card isn’t populating in Deck Builder yet?
ฤฑn wild . can i choose 2 other minion with brann ?
no
No, as any targeted battlecry, this one would choose the same minion twice, just like a Moat Lurker tries to kill the same minion twice
It does cost 3 mana.. have to choose between 3 mana prince or this in cubelock
No itll choose the selected minion twice
“This card cannot be targeted by spells and hero power”
But i do VooDoo ๐
*laughs in VooDoo*
plz put this card in the deck builder…!!!
Great neutral removal option. Card needs to be added to the database, it does not appear in tthe deckbuilder
This card still needs to be added to the database, it doesnt appear in deck building yet. As for the card simply amazing. 5 mana kill anything in mage. Kills a small board and a big thing in cubelock. Can also emergency kill your own cube if you mortal coil it. Works really good in hunter and druid where you can use something like arcane shot, wrath, jasper spellstone moonfire, or rush in with houndmaster shaw.
You dont wanna use jasper, moonfire or arcane shot on this crap. Mage has already enough removal an sheep is just better than this bad assasinate.
Moonfire on this will let you kill a deathwing, name something else that will be standard legal that can do that. Mage may actually be minion based if they want to take advantage of book of specters, and having a 5 mana kill something option is there. Mage is losing a bunch of its good single target removal, so this might be ok.
You will kill a Deathwing? What game are you playing where killing a Deathwing is a concern? Your opponent played Deathwing and has no cards left. You are on 10 mana. Why do you need a shitty 2 card combo to kill it? Mages have way better removal they don’t need a assasinate.
Ever played against this deck call spiteful priest? they can get a tyrantus or deathwing way more consistently, with Cthun n’zoth and y’shaarj leaving. Mage has essentially no outs to tyrantus, this is one. So if you value your matchup to spiteful this can be a good one. This is also a good followup on turn 5 to kill a turn 4 mountain giant.
Druid also loses to spiteful, basically the moment, they drop spiteful into tyrantus, which will happen turn 6 about a 1/3 of the time now.
So you are hyped for a card that u might need in a rare case scenario. The ods are 1/4 btw because there is a new shitty 10 mana 8/8 and they just get a 10 drop if they reveal there 10 mana spell.
Sure you ll put a trash card in a deck just in the case you run into a tier 2 deck that might but probably wont summon a random Tyrantus.
This is a bad card.Corruption is useless any type of deck.
This is worse in most cases and using a 2 card combo for single removal is really bad value.The only class without this kind of removal is druid that from what i see it wont even have a tier 2 deck this meta.(i know other classes too dont have single target removal but they have debuffs like Tarim for example)
I guess we will see how the meta plays out. The author rated this card a 9/10. It gives big minion removal to classes like druid, hunter and the potential new minion mage.
Late game rouge value removal with deathknight! Takes some setup but so powerful: umbra, voodoo, shadowstep, shadowstep. Next turn, umbra, voodoo, voodoo, 3 cards, 3 kills, no combo needed, should really out value in control matchup if control rouge can work.
You are living in a dream world. turn 8 or later combos that aren’t even a wincondition and just good against big minions..
Doll + dark pact is a 2mana cheaper siphon that heals for 8 instead of 3. It’s completely OP.
Doll + coil is a blastcrystal that doesn’t kill your manacrystal. It’s very strong.
What if you don’t have those combos? It works with defile, with umbra (or does it?), and at worst, with hellfire or guldan hero power, or even just play it like that and leave the 1/1. If they silence it they won’t silence the voidlord.
Works with Umbra. Think about it in your head, as you play this card, it targets the minion before it even goes on a board (think it like Kabal Talonpriest, you choose a card before the card is put on board to choose a minion) You mark the minion, then the minion is on board, Umbra triggers. Therefor, it would be a 3 mana Assassinate. (plus a 1/1)
Doll + Dark pact still cost you 2 cards and it is an 2 card combo. Doll + coil is a better assasinate (which doesn’t see play) but with the downside that you again need a 2 card combo. Umbra you wanna use for other combos and just playing the 1/1 is a very bad corruption (which doesn’t see play).
Pure awesome. How could anyone not like this card?
Did someone at CUUUBELOCK?
There are a couple simple, interesting, and powerful instant kill combos that can be done with this card. Baiting out a transforming removal card to take out a 1/1 is also really powerful in a control match-up.
I don’t really see thing seeing play in faster decks, but that’s fine. Not everything has to.
This will see regular play in midrange, control, and slow combo decks.
Could be run with Spiritsinger too for insta kill or does her effect trigger before battlecry? I feel like a Ravenous Chupacabra in hearth would be pretty strong even as a 2 card combo.
finally that druid gets removal
I really like this for the odd mage I’ve been kind of theorycrafting with this expansion in mind. Great replacement for an even cost polymorph with helps ease the pain of this recent legendary mage reveal.
I’m hopeful that the next legendary will at least be a decent, odd cost card. Judging by the name of it, it should be a good one. I’m thinking one or more of these remaining mage cards should be spells and I’m just hoping at least one is a big, odd one.
I feel like this is only really good in warlock and Warrior. Mortail coil, defile, but even hellfire if you have no other choice. And warrior is loaded with doing damage to his own stuff, so for warrior the question is: does he need more?
For mage i think polymorph is a better choice so unlesh mage wants even more removel, this could be added, but you might want to concider meteor in that case…
Takes Coldlight Oracle away from Standard due to it harming class identity.
Proceeds to add minion removal to every class.
Great card, obviously much better in some classes than others (as are all neutral cards). Will be excited to see how this fits into current archetypes.
I wonder if you use shadow step to choose another minion and backstab to kill voodoo.
Would it kill two minions for the cost of 4 mana? or would the shadow step null the first chosen minion?
Obviously it wouldnt count the first target
knew it, thanks for clarifying~
Oh man this is OP in rogue!
Step 1) Pick Target
Step 2) Use Assassinate on Voodoo Doll
Step 3) VALUE
Please tell me this is sarcasm
yeah come on man, this would NEVER work.
assassinate only targets enemy minions!
Rip Combo
When you realize that they just gave your classic Control warrior two more copies of hard removal.
No way this card is rated 4.6 why are people that bad?
Would rogue be able to Umbra drop him – Pick him back up – get an insta kill – then drop again choose another for a kill?
Yeah but if youโre putting in that much effort vilespine slayer is cheaper and only costs 1 card
Lich Jania, easy water ele and destory a minion
Sounds good, but why not polymorph? 1 mana more and guaranteed to stop deathrattles
Big spell Mage. Also you could always run 3 kill spells instead of 2.
He probably meant that you can kill your own Voodoo Doll with Lich Jaina to trigger the Deathrattle and the effect of the “Hero Power”
Play both. Now Sindragosa can disappear.
How does it work with Brann? Do you get to kill two things or just the same thing twice?
Brann will just choose the same thing twice
Okay thanks. ๐
BUT Murmuring elemental will let you pick two targets
could be wrong but pretty sure thats not true, murmuring elemental doesn’t let you choose two targets to deal damage to when you use fireplume or fire elemental, doesn’t let you choose two minions when you use cube or moat lurker. don’t think it’ll let you choose two minions here.
I dig this, it’s kind of like an inverted execute that every class can utilize.
Now let’s imagine this having Echo. That would have made things interesting…
It can have echo if you run it with the warlock legendary
Mage has polymorph, guys. It’s much better
On curve, this serves as a decent minion, where as polymorph is still generally not that great on 4. This can also be utilized in decks that have a damage based full clear (warrior, warlock) to extend that clear to include a large, single minion.
I’m talking about mage exclusively. It’s worth spending 1 more mana for the silence effect
In warlock this plus Mortal Coil is 4 mana destroy a minion “draw a card”. Would see play there.
It isn’t really – as you spend two cards and get one back. It is 4 mana destroy a minion (for which you need a two card combo). Still pretty good though I think.
Or this and defile, can help you clear the board when there is one big guy that would stick.
This^
This card might work in a zoolock deck as well. This is a great minion to ‘eat’ with sanguine reveler or ranvenous pterrordax for example
Interesting idea. Zoo has gotten some other tools, too. Perhaps there’s something to it.
In mage it’s a 5 mana instant kill with hero power which is not quite as good as Rogue’s Assassinate (since Assassinate doesn’t use up the hero power). Of course Assassinate doesn’t see play.
It’s better if you can combine with a board clear like Dragons Fury, Spirit Lash or Hellfire or with some kind of Pyromancer combo but only if that doesn’t destroy more of your board than the enemy!
Really strong card,
Aside from the obvious synergies with Jaina, defile etc.. , the fact it can deal with untargetable minions like tyrantus and soggath is going to make it much easier to deal with priest decks that high roll with free from amber.
Will work amazingly well with defile.
Maybe could see play in baku warrior (if it’s even going to be a thing) since it can’t run executes
I smell nerf (great card though).
too bad this doesn’t really work well with play dead
*Mage plays Explosive Runes*
*I play Voodoo Doll on one of their minions*
“ez”
you forgot the key steps
*I take 5 face damage versus a deck that really only cares about mindless SMORC*
*I die next turn*
tru fair point
I mean all the good pieces of that deck rotate so that scenario seems unlikely
Spiritsinger Umbra approves this card.
No she doesnโt since this cards deathrattle can never trigger twice
Shadow step does provide a neat extra step, and is generally useful in that deck.
Someone else here said, “vilespine slayer is cheaper and only costs 1 card.”
Still removes it instantly.
playing this onto an obsidian statue is basically playing mind control for 3 mana
why …??
ah no sry I got the effect wrong..
Not really but the novelty is similar, I’ll give you that. Mind Control is extremely better though in many ways.
Oh I love this card! Great flavor too! Allows for some great combos. 5/5 stars.
Will you have to silence your opponent’s voodoo doll or your minion that was chosen in order to stop it from dying? Would be cool of it tainted the target minion with text.
it’s the effect of the voodoodoll so you have to mute the doll not your minion.
This is busted. Good thing is any class can basically run this with an efficient way to trigger its deathrattle the same turn.
Finally, a good odd-cost Control Warrior card.
Yayyy a great card for control warrior! ๐ feelsgood
Perfect with Cubelock
The idea of the card is very interesting and looks very fun to play!
It could be also used in a warrior deck so I can’t wait to tinker around with this
This card is pretty flexible, can be run in both control as well as aggro!
Awesome for Mage / Jaina *-*
Warlock Defile/Trigger
Jaina is so good with this one…
Jaina is just a hero?
They mean Frost Lich Jaina whose hero power deals 1 damage and if it kills it’ll summon a water elemental. So yeah this would be great with that
As well as Malfurion and Valeera ๐
Except Malfurion and Valeera can’t target their own minions with their hero powers.
Warlock in Gul’dan form can. But, with Mortal Coil, it’s a 4 mana “Kill any minion, draw a card.”
I love this card!
I think Malfurion because Druid has no removal, and Valeera the Hollow to duplicate