Violet Spellsword

Violet Spellsword Card

Violet Spellsword is a 4 Mana Cost Common Neutral Minion card from the Rise of Shadows set!

Card Text

Battlecry: Gain +1 Attack for each spell in your hand.

Flavor Text

If you have to wield a spell and a sword, then neither is performing to expectation.

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14 Comments

  1. Hawk819
    August 5, 2019 at 4:42 PM

    If Big Spell, or Secret, Mage makes a comeback. This card is going to be very bad surprise for someone facing off against a mage deck.

  2. Petem1911
    April 3, 2019 at 8:18 PM

    Now it looks like a good time to bring out the Banana buffon. Turn 3 play the buffoon to gain 2 spells plus potential 2 others in your hand then turn 4 play a 4 mana 5/6, then coin, buff 1/1 to 6/7

  3. Taznak
    April 3, 2019 at 6:22 PM

    What kind of deck is likely to have a bunch of spells in hand by turn 4? Control decks; they like spells, and they tend to hoard cards in hand. If you’re a control deck with a bunch of cards in hand… why exactly are you playing this instead of Twilight Drake or Mountain Giant? 2/5

  4. Lluadian
    April 3, 2019 at 4:13 PM

    Mage and Hunter are the prime targets to run this heck any deck running twin spells can get away with this card since it takes 2 uses before spell leaves your hand.

  5. DukeStarswisher
    April 3, 2019 at 2:17 PM

    How is this rated so low? All you need is two spells in hand to make it playable (4 mana 9 stats). Any more and it leans toward broken. I think this is the sleeper card of the set!

  6. Jed
    April 3, 2019 at 1:36 PM

    Probably can’t get enough spells consistently to be worth

    • Xopods
      April 3, 2019 at 2:45 PM

      You can’t consistently have three or more spells in hand?

  7. Xopods
    April 3, 2019 at 12:54 PM

    Dunno why this is being rated low. With two spells in hand you get a 3/6, which is average for 4 mana. Any more than that and you’ll get good value. Seems like it should be a good fit for any spell-heavy midrange deck with card draw, such as small spell Mage.

    Spend turns 1-3 developing your hand. Turn 4, play this to bait out removal. Turn 5, go nuts with Questing Adventurer or whatever.

  8. EksSkellybur
    April 3, 2019 at 12:43 PM

    No. We tried it with Mastermind or whatever it was called from Ratakan’s Rumble, and we forgot that card Existed. and so will this card. 1 sta– Actually, you know what? Priest with Inner Fire and Divine Spirit.

    Alright fine, 3 Stars, but PURLY because of Divine Spirit Priest.

    • Xopods
      April 3, 2019 at 12:56 PM

      You can’t judge this set’s cards by the current meta, because set rotation always means a giant drop in overall power, and Blizzard has made it clear that this year’s sets won’t be as OP as Year of the Mammoth.

      • Scarecrow72
        April 3, 2019 at 1:31 PM

        You need 3 spells in your hand to make this card decent, and a heavy-spell deck doesn’t need strong board presence. It’s just bad

        • Xopods
          April 3, 2019 at 2:44 PM

          Small Spell Mage will 100% be a thing with this set, and that’s an archetype that specifically builds a large board presence using spells.

    • Luca
      April 3, 2019 at 2:55 PM

      theres much better low-cost targets than this if you want to divine inner fire. eg. twilight drake

    • Lluadian
      April 3, 2019 at 4:11 PM

      Divine spirit priest wouldn’t bother with this since there’s a 2 cost 0/6 making a possible turn 5 12/12.