Umbral Skulker

Umbral Skulker Card

Umbral Skulker is a 4 Mana Cost Epic Rogue Minion card from the Descent of Dragons set!

Card Text

Battlecry: If you've Invoked twice, add 3 Coins to your hand.

Flavor Text

"Three gold?! Do you have any idea how long this quest chain was?"

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10 Comments

  1. Lluadian
    November 6, 2019 at 11:11 PM

    And the stupid thing is rogue has a 1 Mana discover legendary from another class meaning if pull antonidas this can give 3 fireballs in same turn maybe even use one for total of 4 fireballs.

  2. Jed
    November 3, 2019 at 8:43 PM

    I mean, I’m going to try it out day 1 so you got me there blizzard

  3. EksSkellybur
    November 2, 2019 at 4:42 AM

    Okay yeah, Invoke Rouge is going to be a thing, along with Miracle rouge. I’m sold now. 5 Stars.

  4. Thraben
    November 2, 2019 at 1:06 AM

    Edwin will love this, if you save the 3 coins you can use all of your mana for whatever cards you play and then just play these 3 coins to play Edwin. That and other rogue shenanigans. But we’ll see just how well Rogue manages the whole invoke thing, things like shadowstep should not be underestimated with the mechanic after all. It might be too weak or strong as heck, will have to see.

  5. WingedCastaway
    November 1, 2019 at 6:25 PM

    I like that Galakrond Rogue is already getting support, but I’m going to start with the negative here (since the good points are more obvious). The main problem I find with this card is that it’s basically a dead one in case we don’t get too many Invoke cards. Galakrond is a card that you know you won’t always be able to get to its full potential, so it’s okay if you can’t Invoke four times before you play it, but this card heavily relies on Invoke to make it playable, and ideally you want to play her as early as you can. On the other hand, the reward is well worth it. Three coins have a lot of potential, and though I can’t think right now of strong Combo cards that Rogue might use with these, I’m pretty sure Rogue can find a lot of utility in these Coins. Even if you do not run cards that benefit from having Coins, you could just play the three of them and consider that this card is virtually a 3/3 for 1 Mana after you’ve Invoked twice. Doesn’t sound so bad, and yet it’s the worst case scenario here. The only thing I mildly dislike about getting three coins is that it takes a lot of space in the hand, but it probably isn’t going to be much of an issue since anyway you can just use them right away, and if you have too many cards in hand you can just wait before you play her.
    I like this card’s art, I like having a new Coin-generating Rogue card in Standard (it’s been a while), and I like the potential it opens up. After all, that technically opens a lot of possibilities with 13-mana turns shenanigans. Coins are just good cards. The only true downside of this card is that it relies on Invoke, and if you draw it early in the game and your opponent runs a fast deck that just might be that dead card in your hand that makes you lose the game. Apart from that, it’s great, really. I’m going to give it 4/5 stars just to be modest, because I think this could easily turn out to be a 5/5 if we have enough Invoke support.

  6. Cursore1610
    November 1, 2019 at 4:45 PM

    So here’s the star of the Miracle Galakrond rogue. The card in itself is amazing, and maybe now that I think about it, a miracle maly version of the deck could be not bad just because of the power of this card, which makes so much easier to one shot the opponent with malygos on board. Really interesting and could be the card that makes the Galakrond deck viable.

  7. Fareh
    November 1, 2019 at 3:22 PM

    Maly Rogue Will love this!

  8. H0lysatan
    November 1, 2019 at 2:41 PM

    Massive tempo rogue.
    Free 3 mana on the same round. Auto 5.
    Very good card.

  9. Orasha
    November 1, 2019 at 12:59 PM

    *laughs in Auctioneer*

  10. Adamqwe
    November 1, 2019 at 12:55 PM

    What have you done !