The Badlands Bandits
The Badlands Bandits is a 6 Mana Cost Legendary Paladin Minion card from the Showdown in the Badlands set!
Card Text
Get eight 3/2 Bandits with bonus effects. Any that can't fit in your hand are summoned instead.
Flavor Text
Bandits... ASSEMBLE!- Mana Cost: 6
- Attack: 0
- Health: 0
- Crafting Cost: 1600 / 3200 (Golden)
- Arcane Dust Gained: 400 / 1600 (Golden)
- Rarity: Legendary
- Class: Paladin
- Card Type: Minion
- Set: Showdown in the Badlands
- Mechanics: Add to Hand, Summon
The Badlands Bandits Additional Information
Cards Relating to The Badlands Bandits
Sandy Red Type: Minion - Cost: 2 - Attack: 3 - Health: 2 Rush |
Burly Type: Minion - Cost: 2 - Attack: 3 - Health: 2 Reborn |
Crusty Type: Minion - Cost: 2 - Attack: 3 - Health: 2 Divine Shield |
Dusty Type: Minion - Cost: 2 - Attack: 3 - Health: 2 Poisonous |
Pearly Type: Minion - Cost: 2 - Attack: 3 - Health: 2 Windfury |
Rusty Type: Minion - Cost: 2 - Attack: 3 - Health: 2 Taunt |
Surly Type: Minion - Cost: 2 - Attack: 3 - Health: 2 Stealth |
Moe Type: Minion - Cost: 2 - Attack: 3 - Health: 2 Lifesteal |
And in the same expansion Mage gets a card that demonstrates exactly why paying 6 mana for this is folly… Heat Wave for 2 mana deals with all but one of these minions. There are many more board clears that very easily deal with 3/2’s
2/5
It doesn’t even deserve the value of ONE.
I reserve 1-stars for cards where I can’t even find the reason why they’re printed.
This card gets 2 stars because I at least get that it’s supposed to fill your hand and otherwise create a decent board presence. It just fails to do this efficiently.