Suckerhook
Suckerhook is a 4 Mana Cost Rare Shaman Minion Pirate card from the Deadmines set!
Card Text
At the end of your turn, transform your weapon into one that costs (1) more.
Suckerhook is a 4 Mana Cost Rare Shaman Minion Pirate card from the Deadmines set!
At the end of your turn, transform your weapon into one that costs (1) more.
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Eeeeeeehh…! It’s okkaaaaayy…! I guess. It’s not terrible, but it can mess up at least Windfury Shaman. But I don’t think it’s a bad Card, no. It’s just 3 stars, becuase we don’t know how Powerful Suckhook is, but you grab a bunch of 4 mana weapons for Shaman to gain the extra chances for Doomhammer and then we’re talking.
Guys, just look at the 4 mana weapons. 1 is bad, 6 are crazy good for elemental shaman, 3 are ok
I don’t know why this card is only at 3 stars, it has solid stats and gives you a free (and generally better) weapon. The warrior 4 mana 2-5 taunt guy that equips a 3-2 weapon sees play, this can certainly fit into some kind of aggro elemental deck (they already run 2-3 weapons), not sure what would be cut though.
Firstly, it changes the weapon that we add to our own deck, and that’s bad. We add the weapon to our deck because of synergy. E.g Boggspine for evolve deck, etc.
Secondly, it randomly transform weapon from all other classes. Sure nice, but RNG can be sucks, and this Expansion adds a lot of 0 attack weapon. You could stuck with a weapon you can’t use.
Maybe not 0 attack weapon, since the cost is low, but you get the point.
You’re kidding, right?
Sword Eater is 4 mana with 3/2 weapon is basically a Fiery War Axe with 2/5 body for 2 mana. And with this? You need to active a weapon first for it and you literally dont want to sacrifice a good weapon (Whack-hammer or Doomhammer) for a random weapon lol. How can you compare Sword Eater to this yikes.
3 stars is still a high vote. I would vote just 1 star for the 3/6 body with bad effect.