Splitting Festeroot

Splitting Festeroot Card

Splitting Festeroot is a 8 Mana Cost Epic Neutral Minion card from the The Witchwood set!

Card Text

Deathrattle: Summon two 2/2 Splitting Saplings.

Flavor Text

No use crying over split Festeroot,

Splitting Festeroot Additional Information

Cards Relating to Splitting Festeroot

Splitting Sapling
Type: Minion - Cost: 3 - Attack: 2 - Health: 2
Deathrattle: Summon two 1/1 Woodchips.
Woodchip
Type: Minion - Cost: 1 - Attack: 1 - Health: 1

Splitting Festeroot Card Review

I really like this concept. You play a minion that splits into two minions on death, and those two minions split again. Without Silence or a transform effect, this is a nightmare to deal with. If you want to clear it through normal trading, you need to kill 7 bodies in total – that’s pretty insane. It’s really, really annoying.

But is it good? Well, I don’t think it is. 8 mana for an initial 4/4 minion is absolutely horrible. It gets more value when it dies, but why would your opponent want to kill it? It’s not like a 4 attack minion will threaten you in the late game. You can most likely just ignore it and take advantage of their tempo loss. Even if he trades it, and then trades the 2/2’s, it takes 3 turns in total to get full value out of it.

This is not a minion you want to play from your hand, as there is almost no matchup in which it would be good. For example, Violet Wurm is way bigger, and also summons a bunch of stuff on Deathrattle. It’s faster than this card and it still doesn’t see play, because it’s too slow. The only deck it was ever played in is Kathrena Winterwisp deck, but that’s because it’s a Beast (this one doesn’t have any tribe).

If this will see play, it won’t be in a “fair” way if you know what I mean. No one will want to play this from hand. I could see this being played if there was a way to cheat it out on the board, even in a 1/1 form like Barnes or Dollmaster Dorian do (Dorian is too inconsistent, though).

The card is cool and I like the flavor, but it doesn’t feel too good. It’s too slow even in a slow meta, and the upside is not that significant. I would rather put a Violet Wurm into my deck before this, to be honest.

Card rating: 2/10

Splitting Festeroot Full Card Art

Splitting Festeroot Full Art

Leave a Reply

56 Comments

  1. tokeghost
    April 7, 2018 at 8:42 AM

    magic > mitotic slime > 5 mana

    hearthstone > splitting festeroot > 8 mana

    its not good for 5 mana in magic so I’m going to go ahead and doubt this one seeing play. 8 mana for 12/12 stats that require triggering death and not getting defiled back into year of the mammoth.. cool card, wasted at 8 mana.

  2. saasd
    April 6, 2018 at 11:42 PM

    garbage

  3. NIGHTxBLADE
    April 6, 2018 at 10:31 PM

    Only 100 dust

  4. ProfAquaplay
    April 6, 2018 at 5:36 PM

    probably the worst card in the entire set. the only potential i see is in a hunter deck with seeping oozeling

    • Soup And Salad
      April 6, 2018 at 8:07 PM

      Worst as in least playable or worst as in worst designed?

      I can agree that this will likely end up being in the bottom tier of cards from this set due to its cost, but I cannot agree this is a terribly designed effect to have on a card.

  5. Bladeofsteel
    April 6, 2018 at 2:45 PM

    The only deck i could see this is in a houndmaster Shaw deck, to trade the whole thing in immediately to be a 12 damage to the enemy board clear.

  6. Chillip
    April 6, 2018 at 1:22 PM

    MtG’s Mitotic Slime says hello! Same stats, same effect, but costs 5 mana. In HS this would have to cost 6 mana to be playable.

  7. CypherC
    April 6, 2018 at 12:50 PM

    If it had taunt and everything it creates also had taunt would be a rly good card (even for 10 mana). You thought voidlord was bad?, see this xD. But they instead made this trash card

  8. Broken Glass
    April 6, 2018 at 10:02 AM

    My thoughts;
    -play umbra the turn before and hope it survives, then watch the value rain down upon the board.
    -play the hunter card that activates deathrattle for 1 so as to get the value before the opponent gets a chance to hard remove it.

  9. ole’ nostalgie
    April 6, 2018 at 9:24 AM

    Ehhh i’d rather wobble than split. defile is a card. this is gonna be grizzly.

  10. StanWithMe
    April 6, 2018 at 9:16 AM

    thats a good card for quest druid i guess

    • Pirz
      April 6, 2018 at 12:53 PM

      Quest druid needs 5 attack to be of any value. As this is, it is too high cost to be pulled by recruit from grizzly, too low attack for quest.

      Honestly, with it’s stats/cost, it’s pretty much impossible to pull from your deck unless you’re in wild and trying to grab with Y’shara or Barnes. (Both are wild only now).

      • StanWithMe
        April 7, 2018 at 1:30 AM

        You can basically play it for 1 mana after completing the quest but i dont know if thats really worth it

  11. GlosuuLang
    April 6, 2018 at 8:36 AM

    8 mana??? This should be 6 mana to even consider being played. It will be a top minion in Brawls where all minions cost 1 though. Like the one we had a few weeks ago. Violet Wurm is leagues better than this. 1/5 stars.

    • GlosuuLang
      April 6, 2018 at 8:37 AM

      A fringe play I just thought about would be to put this minion down with the Hunter legendary that gives your minions Rush. Then you can attack something for 4 and die, now attack with two 2/2s and finally with four 1/1s, and you’d get full value immediately. Still, you probably have better things to do in Turn 8.

      • CD001
        April 7, 2018 at 12:40 AM

        In Hunter you could also include Corpse Widow; drop that on 5 and if it survives you *can* drop this Festeroot on 6.

  12. Thrombin
    April 6, 2018 at 7:54 AM

    Also, really fast way to get the Priest Quest!

    • Stonekeep - Site Admin
      April 6, 2018 at 7:55 AM

      If you play a Deathrattle Priest, the chances are that your Quest is already done by Turn 8.

      • Thrombin
        April 6, 2018 at 8:15 AM

        Oops – good point 😀

      • WaffleNiNjA53
        April 6, 2018 at 8:24 AM

        “If you play a Deathrattle Priest”

      • Anton
        April 6, 2018 at 4:59 PM

        May be the case that you finish fast, but playing this minion, you can skip many bad early game deathrattle minions and play a big priest quest deck. I even played moatlurker to finish the quest, because it doubles as a deathrattle.

  13. Thrombin
    April 6, 2018 at 7:53 AM

    Cool idea. Could get hard-countered by that Defile Legendary in Warlock.

  14. Killyridols
    April 6, 2018 at 7:32 AM

    Tailor made for a wild Kobold Illusionist deck. It can even get recruited by Silver Vanguard.

  15. Helioshadow
    April 6, 2018 at 7:31 AM

    Thought it wasn’t bad at first, then saw that the tokens also spawn more tokens. Cool; creates a sticky board with which one can, say, Savage Roar or Bloodlust afterwards, or just make a giant and sticky board with Umbra should she survive a turn. Then N’zoth (in wild) to bring back three guaranteed from one card, or combo’d could bring back more stickies.

    Worth noting it could POTENTIALLY be 12/12 worth of sticky, Deathrattle stats, or just whiff into a 4/4 which gets silenced. And with the meta-dominating Cubelock once the expansion hits, it’ll be Silence heaven. So… rip any card with any colorful text.

  16. Killyridols
    April 6, 2018 at 7:30 AM

    ewwww monsters behind you.

  17. Meme
    April 6, 2018 at 7:14 AM

    Dorian + Book of Specters

  18. CD001
    April 6, 2018 at 7:11 AM

    I’d give it 5* for the flavour – there has to be a way to squeeze this into a Druid deck, surely 😀

    Yes it’s expensive – but it’s like Groot got Zerged!

  19. DukeStarswisher
    April 6, 2018 at 6:54 AM

    To all the noobs who say “silence” is a thing. Silence has always been a thing, since it can pretty much affect any card someone puts down. Not a good enough argument to say something is a bad card just because it can be silenced.

    • Psycho
      April 6, 2018 at 7:08 AM

      Too heavy, and since silence gets played a lot these days, it is a relevant argument

      • DukeStarswisher
        April 6, 2018 at 8:35 AM

        If your deck only has one minion that sucks when its silenced, then you need to make a new deck. Pretty much all decks have one spellbreaker so its about either baiting it early or hoping it is used before this card or another.

      • DukeStarswisher
        April 6, 2018 at 8:37 AM

        Also, relevant and good aren’t the same thing. Sure its relevant. But any good card can be silenced so it shouldn’t diminish the value of this one.

  20. Cubelock
    April 6, 2018 at 6:52 AM

    Umbra Synery

  21. A dude, that sometimes play Hunter
    April 6, 2018 at 6:47 AM

    Best card ever! But would be funnier if the last one had a deathrattle for a 0/0 seed 😛

  22. Thraben
    April 6, 2018 at 6:28 AM

    There is a similar card in MTG but it’s a 5 mana card.. Naturally the games are not the same but 8 mana for this effect is not very good.

  23. 3
    April 6, 2018 at 6:22 AM

    Worse Violent Worm

  24. Nightfall
    April 6, 2018 at 6:21 AM

    While expensive, it is nearly unremovable and gives you alot of bodies to work with. the deathrattle is probably one of the best in the game, but certainly pays a price in stats.

    the problem is that silence gets played quite alot, and this card is just too weak to make up for a silence.

    5/5 for fun decks

    2/5 for good decks, 3/5 if the meta becomes less silence-heavy, but with cubelock that’s impossible

  25. CocoAsticot
    April 6, 2018 at 6:21 AM

    Horrible artwork ;(

  26. Dudes4Days
    April 6, 2018 at 6:17 AM

    The possibilities for Cube shenanigans with this card are just insane

  27. Threather
    April 6, 2018 at 6:16 AM

    Nah, this card wont be played unless it can be cheated out.

    Its like already hard to find a 8-mana turn to play Lich King that is 8/8 and has a taunt.

    Pack filler.

    • Servivo
      April 6, 2018 at 6:19 AM

      maybe. But Remember dorian the master doll. If you draw this, the effect would be really impressive. I think the synergy would be built for this side.

      • Threather
        April 6, 2018 at 6:27 AM

        Nah, if a card cant be played from your hand, its just not good.

        Its just outvalued by other 8 drops and deathrattles.

        Look at cards like Obsidian Statue and Void Lord. Those are strong low statted deathrattle cards, they have a taunt and high health. If theyd have less health and no taunt, they would be way worse.

        • Cubelock
          April 6, 2018 at 6:51 AM

          yea I know right just take a look at void lord, a 9 mana 3/9 is super weak. Doomguard is also unplayable since you pay 5 mana and discard two cards. It doesn’t matter if you can cheat them out got 5 mana since “if a card cant be played from your hand, its just not good”

          • Psycho
            April 6, 2018 at 7:17 AM

            Well, doomguard has charge, so it has an immediate effect on the board and can be cheated out with two cards (three if you think of dollmaster aswell). Same as Void Lord, he has taunt and a deathrattle that makes more taunts. But this has neither charge or taunt. Also, Carnivorous Cube works well with these because making extra copies gives you a massive tempo.
            You play this on turn 8, it does you no good. No impact on the board, it’s just annoying to deal with. Doesn’t trade decently like Violet Wurm either.
            If you put this in your deck just because of dollmaster you require a two-turn setup that will be hard to pull off, since dollmaster wil become a prime target for your opponent unless you are running the new Mage draw card to fish for it. And after you fish it with dollmaster, it is an acceptable 1/1 deathrattle on the board, but is still a bad card with terrible tempo in your hand

  28. Servivo
    April 6, 2018 at 6:11 AM

    Wow. You have at least 3 deathrate. That’s pretty amazing. But it would be pretty bad against someone with silence or polimorphy.

  29. OnlyOne
    April 6, 2018 at 6:06 AM

    Pretty good actually, didn’t thought that at first, but then I saw the tokens themselves…
    Will see play at least in arena for sure

  30. Tor-
    April 6, 2018 at 6:05 AM

    This by itself is bad, 4/4 for 8?!?!?

    But I could see it in Deathrattle priest by activating it with Coffin Crasher, still not a good one though

    • MarcelDuval
      April 6, 2018 at 6:08 AM

      10/10 for 8 mana**

      • gajaj
        April 6, 2018 at 6:09 AM

        12/12** for 8 mana

        • MichelCompta
          April 6, 2018 at 6:14 AM

          18/17 for 6** with coffin crusher

          • NuoDin
            April 6, 2018 at 6:24 AM

            37/39 for 10 mana – Nzoth ressurecting inly this card. Or possibly 69/71 if you played this twice.

          • Tor-
            April 6, 2018 at 6:25 AM

            and all of those if Coffin Crasher hits this, but I totally see this in the Deathrattle Priest

            really excited to experiment Deathrattle priest

          • Muzek
            April 6, 2018 at 7:26 AM

            @ tor- without n’zoth i don’t think death rattle priest will be a thing unfortunately, just not enough value to win a game.