Spirit of the Rhino
Spirit of the Rhino is a 1 Mana Cost Rare Warrior Minion card from the Rastakhan's Rumble set!
Card Text
Stelath for 1 turn. Your Rush minions are Immune the turn they're summoned.
Flavor Text
Where did they get this preposterous hypothesis?- Mana Cost: 1
- Attack: 0
- Health: 3
- Crafting Cost: 100 / 800 (Golden)
- Arcane Dust Gained: 20 / 100 (Golden)
- Rarity: Rare
- Class: Warrior
- Card Type: Minion
- Set: Rastakhan's Rumble
- Mechanics: Stealth
Spirit of the Rhino Card Review
This might be one of the best, if not THE best Spirit card, but it also fits into an archetype that hasn’t been very successful in the past, and it might actually not change that.
What I like about it is mana cost, making it very flexible. In the mid or late game, you can drop it on the board without really using a big chunk of your mana pool, and then play one or two Rush minions and keep them alive. But even a more basic scenario – you play this on T4 with your 3/3 Rush and run it into another 3/3. It’s basically as if you played a 1 mana 3/3, given that you “saved” your Rush minion at full health for just 1 mana. And then, you will often be able to use the same effect next turn, unless your opponent decides to AoE down your board (or play anti-0 attack minion tech cards).
The main problem I have with this card, and with Rush Warrior in general, is that the deck is already good vs minion-based decks. Rush minions let them pick the favorable trades, gain extra tempo etc. and dominate the board. However, the deck starts getting really weak vs any kind of Control and Combo builds. If your opponent plays no minions (and those deck can skip multiple turns without playing a minion), then your Rush keyword is useless and you’re playing a bunch of understatted minions that you still have to drop, because you need to put the pressure (if you don’t, they will just take you to the late game and win with their own strategy). Making your minions immune doesn’t really help that. I mean, sure, it can be relevant in the late game – they drop a big minion, you play this + 2x Rush minion and kill it, while yours survive. But it won’t actually be a big help when it comes to winning vs slower decks. It won’t help you put the early game pressure that much.
On the other hand, it should help in the Midrange matchups. Against Aggro, you won’t need it to make efficient trades most of the time anyway, and against Control you they won’t drop enough minions for this to be relevant. But against Midrange, they also play efficiently statted minions, meaning that your Rush won’t necessarily trade into them favorably, making this a solid option.
I’m quite sure that the card will be good in Rush Warrior, but Rush Warrior might still not be good enough.
Card rating: 8/10 in Rush Warrior
Simply a smiling visitant here to share the love (:, btw great design.
Not enough good Rush minions to justify playing this. Interaction with Dr. Boom sounds like it would make all your mechs immune the turn you play them, but can you really justify this for the synergy it has with one card which could be at the bottom of your deck?
Maybe you can build a good deck around this and Akali… but I doubt it. 2/5.
Rush warrior needed a boost. But thats not just a boost.Its a rare card that may break the game for 1 mana.Keep these for max deschenchant value.
Yeah it’s seems like a good add to rush warrior, and maybe here comes the boom warrior.
3.6/5
Bad again.
Not surprised tho, it’s Warrior.
Are you insane, this plus Darius Crowley or any other rush minion is insane tempo and forces them to kill it immediately or else you will get even more insane tempo on top of what it is already getting, plus the new beast legendary as well that summons A beast as well, it might even work (debatable) with dr boom and it’s mechs, though maybe not.
this card is insane. this is easy a 4.5+
This actually isn’t all that hot. The thing limiting Rush Warrior is that control/combo decks don’t play enough minions to make understated Rush minions worth playing over and over.
Not sure that Odd Warrior will be stoked to run this, either. It amounts to 1-mana healing your minions a bit once Dr. Boom is out. Odd Warrior don’t care about sticking his mechs, he can just make more through Delivery Drone and Omega Assembly. Basically he wants more impactful value/anti-fatigue tools, not healthier minions.
The only way this works is if aggro/midrange minion decks become popular enough to justify running Rush Warrior despite its bad control/combo matchups (or if the Warrior Loa works well in practice and makes those matchups winnable). In that case, this card would certainly be a treat.
Not jumping on the hype train here. The card itself is a waste of a spot in your deck (twice).
Is this card broken or what :D. And no you don’t play rush minions in aggro tempo decks. You play it in midrange aggresive decks where your oponent has the iniciative so your cards trade 2 for 1 and with this your cards may trade 3 for one or even more 😀
I feel like this card is waaaaay overrated. In what deck do you play this? Rush tempo warrior? That deck is based on TEMPO, so a 1 mana card that can’t be played on curve and that you could topdeck in difficult situations (that deck has not a reliable draw tool yet) won’t be the best choice. This card makes a good combo with Dr Boom though. But Dr Boom is played only in odd warrior, and this totem obviously won’t see play in a control deck that would make use of it only after Dr Boom. Soooooooo I just don’t see a deck that would want to fit this card in its decklist .
Agree.
Don’t think this well be played in a single deck cause there are not that much GOOD rush minions
it’s NOT a tempo deck. Tempo by defiinition is a deck where you are ahead and use cheap disruption and removal to stall the opponent gameplan while you forward yours. This is a midrange card which lets you use rush to 2×1 for a few turns so it’s more of a midrangey card
I’m not dusting this card at all. I bet money this will be a nerf target after the synergy with dr. boom’s rush mechs is discovered.
If they have rush due to passive, not due to the key word, this spirit should not work. I really hope it won’t work, although i constantly play mech warrior. Blizzard should not be that dumb to allow that.
Woodcutter’s Axe is a 2 Mana Cost Common Warrior Weapon
Card Text
Deathrattle: Give a random friendly minion with Rush +2/+1.
and it works all the time with Dr.Boom
long story short if this triggers with dr. Boom minions it will see some play if not I going end up on the dust pile as it dose not even give you on board rush minions Immune when you cast this and there are not enough rush minions other wise to wastes two slots for this
very specific wording though…
Woodcutter’s axe: minion WITH rush
Spirit card: RUSH MINIONS
a minion with rush is not necessarily a rush minion. not to say you’re wrong. until blizzard specifies I’m not hopping on either boat. that being said, i don’t think blizzard would make a card THAT powerful for 1 mana and give it stealth for a turn.
Jeez, this seems a little too inexpensive. Darius gets to be a full 6/6 when he kills, Oondasta gets to be a 7/7 while he overkills and summons Akali and then he draws another rush minion, and synergy with mechs in odd warrior.
4.5/5
Inexpensive ! Naaaah ! Rush Warrior needed a boost, and that fits right the bill. The deck wasn’t even meta before, so it’s ok we get this powerful card, because it will get the meta moving !
Yes ok ok
1) SUMMONED, not even PLAYED
2) ONE mana point?????
If doctor boom’s battlecry stacks with this (just like the axe works on mechs) …
Deathwing might see play again with boomship
Well, I’ll join the dark side.
It won’t stack with Dr. Boom. Unless it’s a text inconsistency and means “minions with rush”.
i think you’re right but i still think 1 mana is way too little for this effect.
But he is not right. Boomship gives minions rush so this will make Boomship trade for free. I think this will be usefull in boomship control warrior.
However druid and hunter going to be OP af!
That 2 mana axe works with Dr.Boom and rocket boots so this might.
Can anyone clarify why it says “summoned” and not “played”? If I play this card, and then drop Darius Crowley, will he be immune since he was “played” from hand and not “summoned”?
Summon is a broader term that includes any way a minion shows up on the board, whether they’re played from hand, recruited from the deck, etc.
“Summon” effects put a card on the battlefield, so they include cards played from the hand. In this case, the Spirit should affect cards played from hand (your Daries, for example) AND summoned rush minions (if you ate your Darius with a cube, for example).
Thank you both for explaining! Very helpful.
This could be scary, keep in mind some control decks won’t even have guys on board to rush initially. Could be really powerful in late game with boom
Free trades incoming! I guess void ripper will still be a tzch card to deal with those spirits since some of them, this one included, can generate so much value if not answered the next turn they are summoned. And this one unlike others is easily playable with another minion to benefit right away from it.
With this card rush minions are literally a spell with a body attached
Glad I have x2 void ripper
Dr. Boom approves of this rhino he shall be added to the mech army.
On side note the reason rocket boots most likely won’t work is because the minion didn’t have rush when it was summoned. However it may work i might compare to giving a minion windfury after it’s already attacked and it attacks again.
That my friends is gonna be A LOT of fun!
Yyyeah, this is going straight into every Odd Warrior deck with no further support needed.
… Why did this have to be odd…
Unbelievable!
If Ziliax is immune, does the divine shield pop when trading into a minion ?
Nop
Oh, this is beautiful, amazing card in my opinion. Always wanted to make rush warrior work and this just might does it!
Looks really good. Darius becoming a bit scarier…
Not just darius all the buffed minions with rush thanks to akali
seems like a very good card in the type of rush warrior that just hasnt been able to take off yet but who knows maybe itll happen now
Does this count for minions who are buffed aswell? Like with The Boomship and Rocket Boots
I don’t think so… It says that your RUSH minions ,not :YOUR MINIONS WITH RUSH….
The 2M 2/2 Axe that gives a rush minion +2/+1 to a rush minion works with mechs who received Rush from boom. So I think so
oh really?i didn’t even know that…than this card is would be good without this but now its more op
bcs there’s that card that gives a minion rush and draws a card so that’s good synergy
Woodcutter’s axe: minion WITH rush
Spirit card: RUSH MINIONS
a minion with rush is not necessarily a rush minion. not to say you’re wrong. until blizzard specifies I’m not hopping on either boat. that being said, i don’t think blizzard would make a card THAT powerful for 1 mana and give it stealth for a turn.
So every mech with Dr. Boom has immune first turn?
I would guess so so can’t guarantee