Soulbound Ashtongue
Soulbound Ashtongue is a 1 Mana Cost Common Neutral Minion card from the Ashes of Outland set!
Card Text
Whenever this minion takes damage, also deal that amount to your hero.
Flavor Text
He claims to be "soulbound," but I just think he's clingy.- Mana Cost: 1
- Attack: 1
- Health: 4
- Crafting Cost: 40 / 400 (Golden)
- Arcane Dust Gained: 5 / 50 (Golden)
- Rarity: Common
- Class: Neutral
- Card Type: Minion
- Set: Ashes of Outland
- Mechanics: Damage Hero
Uhhh… Don’t see what’s wrong with this card. Decent fit inside a zoo deck, since you don’t really care about the damage you would take to your face. What else is there to say about this card? Personally, I would even replace Voidwalker with this card in my Zoolock deck.
Suicide 101
Feels like mostly a Warlock card, especially with the new mana demon, and with the Vulture. 1/4 for 1 mana is also pretty nice, it trades into a lot and helps establish board control early, which is what Zoo wants to do.
People giving it bad comments but there’s one good detail I see on this card. If gave up the ressurection package this card does well for quest priest because one counter people do as soon as you play quest is they deny you anything to heal this would allow you to force them to cause some kind of dmg for you to heal back.
Some people would just say that this just like equipping a weapon, expect as a Minion. as cool as it looks, I’m not too sure if even Libram Paladin would want to use it. It’s just too risky for the Long run. I don’t even know if any of the more aggressive decks want this card, because the text looks too threatening. And Even if this minion Is silenced; deal 1 Damage for a 1/1 Body is just asking for you to just choose Elven Archer instead.
So basically put; I just solved my own math for both of us. I’m seeing a more Complicated and worse version of Elven Archer. 1 Star.
You can give this to your opponent in wild and then kill it with huge dmg. Pretty good OTK card in wild
This card is pretty good with the 3 mana Warlock demon that refreshes Mana Crystals when your hero takes damage, otherwise pretty bad